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'''Generation II''', also known as the '''metal generation''', is the second set of Pokémon games to be released, and is best described as a sequel to [[Generation I]]. Generation II is the most acclaimed generation among older and more experienced Pokémon trainers and fans. It consists of {{3v2|Gold|Silver|Crystal}} [[Version]]s on the [[Game Boy Color]] and [[Pokémon Stadium 2]] on the [[Nintendo 64]]. The games mostly take place in the [[Johto|Johto region]], but also include the [[Kanto|Kanto region]] and [[White City]]. In the handheld games, the main character starts in [[New Bark Town]] and moves onto Kanto once he or she defeated the [[Elite Four]]. The events of Generation II are contemporaneous with the events of [[Generation IV]], as proven by the opening events of {{game|Diamond and Pearl|s}}.
The '''second generation''' of Pokémon games, sometimes known as the '''metal generation''', is the second set of Pokémon games to be released, best described as a {{wp|sequel}} to [[Generation I]]. Among older fans of the games, it is the most acclaimed of the generations, likely owing to this fact.


== Advances in gameplay ==
Like Generation I before it, Generation II began with two [[versions]] and concluded with a Stadium game, consisting of {{game2|Gold|Silver|Crystal}} on the [[Game Boy Color]] and [[Pokémon Stadium 2]] on the [[Nintendo 64]].
Pokémon Gold, Silver and Crystal brought with them many changes to the Pokémon world, as well as various advancements from the original games, most of which have now become a tradition. For example:


* Playing as [[Kris (game)|a girl]] (Crystal only).
Generation II occurs three years after the events of Generation I, and as revealed in {{game2|Diamond|Pearl|Platinum}}, is contemporaneous with [[Generation IV]] as Generation I is with [[Generation III]].  
* [[Gender]]s for Pokémon are introduced.
* [[Pokémon breeding|Breeding]]
* Built-in clock, which allows for [[time|real-time]] events.
* [[IVs]] get more involved as breeding became available.
* [[Alternate coloration|Alternate color]]s for Pokémon, known as shininess among fans.
* Trading capabilities with [[Generation I]] via [[Time Capsule]].
* [[:Category:Generation II Pokémon|100 new Pokémon]] bringing the total to 251.
* 86 new [[move]]s, bringing the total to 251.
* {{m|Gust}}, {{m|Sand Attack}}, {{m|Karate Chop}} and {{m|Bite}} all have changed types.
* Two more boxes in the [[Pokémon storage system]], allowing for 280 Pokémon to be stored.
* Some Pokémon introduced in Generation I get new evolutions or [[baby Pokémon|pre-evolutions]].
* Two new Pokémon [[Elemental types|types]]: {{t|Dark}}-type and {{t|Steel}}-type. {{p|Magnemite}} and {{p|Magneton}} are now {{t|Electric}}/{{t|Steel}}.
* [[Happiness]] becomes a quality of all Pokémon.
* Special [[stat]] split into Special Attack and Special Defense.
* [[Pokérus]] introduced.
* Pokémon can now [[Held item|hold items]].
* Opponent [[Pokémon Trainer]]s given individual names.
* [[Exp. All]] replaced with [[Exp. Share]].
* [[PokéGear]] added, which has a built-in cellphone used to call and rematch some trainers. PokéGear can be upgraded with a World Map and a Radio via installable cards.
* Item pack now split into separate sections.
* An item can be put on the <sc>select</sc> button for easy use.
* Pokémon have animations (Crystal only).


In addition, the Generation II games are said to be easier in comparison to the [[Generation I]] games, due to the different [[Pokémon Gym|Gym]] types.
==Advances in gameplay==
In addition to retaining the system from Generation I in almost every aspect, several key innovations were made to the series, most of which have been retained in every generation since.


== Starters ==
Major additions include:
This time around, the Pokémon known as {{p|Chikorita}}, {{p|Cyndaquil}}, and {{p|Totodile}} are available to trainers at the beginning of the game. They too follow the Grass-Fire-Water (respectively) route of the previous generation. However, as opposed to the other three generations, where the {{type2|Fire}} would be the most difficult to start with, due to [[Kanto]], [[Hoenn]], and [[Sinnoh]]'s first [[Gym Leader]]s being of the {{type2|Rock}} specialty, the {{type2|Grass}} Chikorita is most difficult, followed by the {{type2|Water}} Totodile and leaving Cyndaquil as the easiest, as Johto's first Gym Leader specializes in {{type2|Flying}}s.
*The introduction of {{cat|Generation II Pokémon|100 new Pokémon}}, bringing the total to 251. Several are [[list of Pokémon with cross-generational evolutions|evolved forms of]] or [[baby Pokémon|pre-evolutions of]] {{cat|Generation I Pokémon}}, while others are their own evolutionary lines.
*The addition of 86 new [[move]]s, bringing the total to 251 as well.
*The addition of two new [[types]], the {{type2|Dark}} and {{type2|Steel}}, to balance out the over-powerful {{type2|Psychic}}.
*A new region to explore, [[Johto]], in addition to [[Kanto|the Generation I region]], with the latter accessible after the [[Elite Four]] have been defeated. Johto has its own set of eight new {{pkmn|Gym}}s and [[Gym Leader]]s to defeat, while the Elite Four has changed in three years.
*[[Gender]]s for Pokémon, opening up the ability for two Pokémon which are [[egg groups|similar enough]] to {{pkmn|breeding|breed}}.
*Two additional boxes in the [[Pokémon storage system]], which now includes the ability to move Pokémon directly between boxes.
*A new [[player character]], {{ga|Gold}}.
*A built-in clock, allowing for in-game events to be affected by the [[time]] of day and the [[days of the week]].
*[[Alternate coloration|Differently-colored]] Pokémon, which sparkle when brought into battle.
*[[Happiness]], introduced in {{game|Yellow}}, becomes a stat used by all Pokémon.
*Pokémon can now [[held item|hold items]] and use them in battle.
*A special [[Pokérus|Pokémon virus]] is introduced that boosts stats.
*Inheritance of a Pokémon's [[IV]]s from its parents.


== Gym Leaders ==
Major alterations from Generation I include:
The [[Johto]] region's [[Gym Leader]]s had different gyms, all of different types than [[Kanto]]'s, including one featuring one of the two new types introduced in these games. The Kanto leaders have been redesigned. The leaders are:
*A change of the types of four moves ({{m|Gust}}, {{m|Sand-Attack}}, {{m|Karate Chop}}, and {{m|Bite}}), all formerly {{type2|Normal}}, are now {{t|Flying}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Dark}}, respectively.
*The addition of {{t|Steel}} as a secondary type for {{p|Magnemite}} and {{p|Magneton}}.
*An improved [[stat]] system, with the former Special stat being split into Special Attack and Special Defense.
*The [[bag]] is no longer one 20-item container, but has four separate sections for different items: Normal items, [[Poké Ball]]s, [[TM]]s and [[HM]]s, and [[key item]]s.
*A key item can be set to and then subsequently accessed with the select button, for convenience on the field.
*Opponent [[Pokémon Trainer]]s are given individual names.
*[[Exp. All]] is removed in favor of the [[Exp. Share]], a held item.
*[[Town Map]] is replaced with an electronic device, the [[PokéGear]], which also has cellphone and radio capabilities, alongside map functions.
*The type chart has changed somewhat from Generation I:
{| align="left" style="background: #{{silver color}}; -moz-border-radius: 10px; border: 2px solid #{{gold color}};"
|-
! Attacking type
! Defending type
! Old effectiveness
! New effectiveness
|- align="center"
| style="background:#{{bug color}}" | {{typecolor|Bug}}
| style="background:#{{poison color}}" | {{typecolor|Poison}}
| style="background:#FFFFFF" | [[Super effective]]
| style="background:#FFFFFF" | [[Not very effective]]
|- align="center"
| style="background:#{{poison color}}" | {{typecolor|Poison}}
| style="background:#{{bug color}}" | {{typecolor|Bug}}
| style="background:#FFFFFF" | [[Super effective]]
| style="background:#FFFFFF" | [[Normal effectiveness]]
|- align="center"
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
| style="background:#FFFFFF" | [[Normal effectiveness]]
| style="background:#FFFFFF" | [[Not very effective]]
|- align="center"
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| style="background:#{{psychic color}}" | {{typecolor|Psychic}}
| style="background:#FFFFFF" | [[Not effective]]
| style="background:#FFFFFF" | [[Super effective]]
|}<br clear="all">
 
Further additions in {{game|Crystal}} include:
*A female choice for the player, {{ga|Kris}}.
*Animations for all Pokémon when encountered or when sent from their Poké Balls.


==Regions==
===Johto===
===Johto===
{| border=1 align="left" width=200px style="background: #fff; border:1px solid #000; border-collapse:collapse;"
{{main|Johto}}
|- style="background: #C0C0FF;"
Generation II introduced a new region to the Pokémon universe, Johto, located directly west of the Kanto region featured in Generation I. Johto's culture is notably more old-fashioned than Kanto's, especially in the more rural areas, which are more plentiful than in Kanto.
! #
 
! Leader
====Starter Pokémon====
! Type
The starter Pokémon introduced in Generation II follow the same {{t|Grass}}-{{t|Fire}}-{{t|Water}} alignment as those of Kanto. Despite this, they are not the same trio as in Generation I. Instead, [[Professor Elm]] offers {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to the player as protection on an errand to [[Mr. Pokémon]]'s house on {{rt|30}}.
 
Unlike other generations, where the first Gym is strong against the Fire-type and weak to Grass and Water, in this generation, the first Gym is strong against Grass, while Fire and Water both have an opening. Also, Pokémon available can cover for the weaknesses of the starter types very early on in the game, unlike in Generation I.
 
====Gym Leaders====
Johto's [[Gym Leaders]] specialize in types different from Kanto's Gym Leaders, with eight of the nine types not covered by Kanto being the specialty types of these Gyms. Like Kanto, these Gym Leaders will give out [[badge]]s and [[TM]]s on their defeat.
{| align="center" style="background: #00647f; -moz-border-radius: 10px; border: 4px solid #00647f;" colspan=4 cellspacing="1" cellpadding="2"
|- align="center"
! style="background: #00647f;" colspan="4" | {{color2|1cb0d9|Johto League}}
|-
|-
! style="background: #C0C0FF;" | 1
! style="background: #1cb0d9; -moz-border-radius-topleft: 5px;" | {{color|00647f|Gym Leader<br><small>Japanese</small>}}
| style="background: #{{flying color}}" align="center" | [[Falkner]]
! style="background: #1cb0d9;" | {{color|00647f|Location<br><small>Japanese</small>}}
| style="background: #{{flying color}}" align="center" | {{t|Flying}}
! style="background: #1cb0d9;" | {{color2|00647f|Elemental type|Type}}
|-
! style="background: #1cb0d9; -moz-border-radius-topright: 5px;" | {{color2|00647f|Badge}}
! style="background: #C0C0FF;" | 2
{{gldr|type=Flying|pic=SpriteFalkner.gif|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}
| style="background: #{{bug color}}" align="center" | [[Bugsy]]
{{gldr|type=Bug|pic=SpriteBugsy.gif|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
| style="background: #{{bug color}}" align="center" | {{t|Bug}}
{{gldr|type=Normal|pic=SpriteWhitney.gif|ldr=Whitney|djap=アカネ|drm=Akane|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}
|-
{{gldr|type=Ghost|pic=SpriteMorty.gif|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}
! style="background: #C0C0FF;" | 3
{{gldr|type=Fighting|pic=SpriteChuck.gif|ldr=Chuck|djap=シジマ|drm=Shijima|loc=Cianwood City|cjap=タンバシティ|crm=Tanba City|bdg=Storm}}
| style="background: #{{normal color}}" align="center" | [[Whitney]]
{{gldr|type=Steel|pic=SpriteJasmine.gif|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Mineral}}
| style="background: #{{normal color}}" align="center" | {{t|Normal}}
{{gldr|type=Ice|pic=SpritePryce.gif|ldr=Pryce|djap=ヤナギ|drm=Yanagi|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}
|-
{{gldrb|type=Dragon|pic=SpriteClair.gif|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
! style="background: #C0C0FF;" | 4
| style="background: #{{ghost color}}" align="center" | [[Morty]]
| style="background: #{{ghost color}}" align="center" | {{t|Ghost}}
|-
! style="background: #C0C0FF;" | 5
| style="background: #{{fighting color}}" align="center" | [[Chuck]]
| style="background: #{{fighting color}}" align="center" | {{t|Fighting}}
|-
! style="background: #C0C0FF;" | 6
| style="background: #{{steel color}}" align="center" | [[Jasmine]]
| style="background: #{{steel color}}" align="center" | {{t|Steel}}
|-
! style="background: #C0C0FF;" | 7
| style="background: #{{ice color}}" align="center" | [[Pryce]]
| style="background: #{{ice color}}" align="center" | {{t|Ice}}
|-
! style="background: #C0C0FF;" | 8
| style="background: #{{dragon color}}" align="center" | [[Clair]]
| style="background: #{{dragon color}}" align="center" | {{t|Dragon}}
|}
|}
<br clear="all">
{{-}}


===Kanto===
===Kanto===
{| border=1 align="left" width=200px style="background: #fff; border:1px solid #000; border-collapse:collapse;"
{{main|Kanto}}
|- style="background: #C0C0FF;"
Unlike later games in the series, the Generation II games offer the player the chance, once Johto's Gyms are conquered and the Elite Four is defeated, to return to the Kanto region where the [[Generation I]] games are set. Here, players will find that many things have changed over the past three years.
! #
 
! Leader
====Gym Leaders====
! Type
Unlike in Generation I, the Gym Leaders of Generation II Kanto will overwhelmingly not give away TMs (only [[Janine]] and [[Erika]] do).
{| align="center" style="background: #6A12AB; -moz-border-radius: 10px; border: 4px solid #6A12AB;" colspan=4 cellspacing="1" cellpadding="2"
|- align="center"
! style="background: #6A12AB;" colspan="4" | {{color2|CCBBFF|Indigo League}}
|-
|-
! style="background: #C0C0FF;" | 1
! style="background: #CCBBFF; -moz-border-radius-topleft: 5px;" | {{color|6A12AB|Gym Leader<br><small>Japanese</small>}}
| style="background: #{{rock color}}" align="center" | [[Brock]]
! style="background: #CCBBFF;" | {{color|6A12AB|Location<br><small>Japanese</small>}}
| style="background: #{{rock color}}" align="center" | {{t|Rock}}
! style="background: #CCBBFF;" | {{color2|6A12AB|Elemental type|Type}}
|-
! style="background: #CCBBFF; -moz-border-radius-topright: 5px;" | {{color2|6A12AB|Badge}}
! style="background: #C0C0FF;" | 2
{{gldr|type=Rock|pic=Brock 02.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}
| style="background: #{{water color}}" align="center" | [[Misty]]
{{gldr|type=Water|pic=Misty 02.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade|px=30}}
| style="background: #{{water color}}" align="center" | {{t|Water}}
{{gldr|type=Electric|pic=LtSurge 02.png|ldr=Lt. Surge|djap=マチス|drm=Matis|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}
|-
{{gldr|type=Grass|pic=Erika 02.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow}}
! style="background: #C0C0FF;" | 3
{{gldr|type=Poison|pic=SpriteJanine.gif|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}
| style="background: #{{electric color}}" align="center" | [[Lt. Surge]]
{{gldr|type=Psychic|pic=Sabrina 02.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}
| style="background: #{{electric color}}" align="center" | {{t|Electric}}
{{gldr|type=Fire|pic=Blaine 02.png|ldr=Blaine|djap=カツラ|drm=Katsura|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano}}
|-
{{gldrb|type=Blue|t=Various|pic=Blue 02.png|ldr=Blue|djap=グリーン|drm=Green|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth|px=30}}
! style="background: #C0C0FF;" | 4
| style="background: #{{grass color}}" align="center" | [[Erika]]
| style="background: #{{grass color}}" align="center" | {{t|Grass}}
|-
! style="background: #C0C0FF;" | 5
| style="background: #{{poison color}}" align="center" | [[Janine]]
| style="background: #{{poison color}}" align="center" | {{t|Poison}}
|-
! style="background: #C0C0FF;" | 6
| style="background: #{{psychic color}}" align="center" | [[Sabrina]]
| style="background: #{{psychic color}}" align="center" | {{t|Psychic}}
|-
! style="background: #C0C0FF;" | 7
| style="background: #{{fire color}}" align="center" | [[Blaine]]
| style="background: #{{fire color}}" align="center" | {{t|Fire}}
|-
! style="background: #C0C0FF;" | 8
| style="background: #{{blue color light}}" align="center" | [[Blue]]
| style="background: #{{blue color light}}" align="center" | Various
|}
|}
<br clear="all">
{{-}}


==Notes==
==Discussion of Generation II==
Pokémon Crystal allows trainers to play as a female lead and has a slightly different storyline, as trainers focus on the Pokémon {{p|Suicune}}. Kanto became a different place than what trainers were accustomed to as changes were made, some of which are explained in the [[Kanto#In Generation II|Kanto]] article. This generation is not compatible with [[Generation III]] and later, due to a number of internal mechanics changes, as well as the general incompatibility between Game Boy Color and [[Game Boy Advance]] software.
{{game|Gold and Silver|s}} were among the most-hyped games in the Pokémon franchise, with the innovations introduced in them becoming staples of the series. The later-released {{game|Crystal}} began the series' focus on [[legendary Pokémon]] of the regions in which the games take place, first bringing them into the plot of the game. Unlike future games, Generation II stood as an extension and a sequel of Generation I, and has been criticized by some for this.


The type chart is also changed slightly from Generation I, and these changes are carried into subsequent generations:
Like Generation I's games, the popularity of the Generation II games proved great enough that {{game|HeartGold and SoulSilver|s|remakes}} were made during [[Generation IV]] as sequels to {{game|FireRed and LeafGreen|s}}.
{| {{graytable}}
|- style="background:#CCCCFF"
! Attacking
! Defending
! Old
! New
|-
| Bug || Poison || 2× || ½×
|-
| Poison || Bug || 2× || 1×
|-
| Ice || Fire || 1× || ½×
|-
| Ghost || Psychic || 0× || 2×
|}


==Trivia==
==Trivia==
*Despite the accepted "standard formula" for a [[generation]] to be two paired versions and later on a third version, Generation II is the only completed generation that has only this, as [[Generation I]] has four games in Japan, while [[Generation III]] and [[Generation IV]] have five games worldwide.
*Despite the accepted "standard formula" for a [[generation]] to be two paired versions and later on a third version, Generation II is the only completed generation that has only this, as [[Generation I]] has four games in Japan, while [[Generation III]] and [[Generation IV]] have five games worldwide.
*Including console connectivity games, Generation II is the smallest generation yet.
**Including console connectivity games, this makes Generation II is the smallest generation so far.
*Generation II is the only Generation to have all of its starters (and their families) [[Chikorita (Pokémon)|pure-Grass]], [[Cyndaquil (Pokémon)|pure-Fire]], or [[Totodile (Pokémon)|pure-Water]] types.
*Generation II is the only Generation whose starters remain purely {{cat|single-type Pokémon}} throughout all evolutionary levels.
*Generation II is so far the only generation where the total number of moves is equal to the total number of Pokémon in the National Pokédex at the time.
*Generation II is so far the only generation where the total number of moves is equal to the total number of Pokémon in the National Pokédex at the time.
*Generation II is the only generation with no [[Fossil]] Pokémon introduced or even available without trading.
*Generation II is the only generation with no {{cat|fossil Pokémon}} introduced or even available without trading.


{{Main series}}
{{Main series}}

Revision as of 07:22, 2 June 2009

The second generation of Pokémon games, sometimes known as the metal generation, is the second set of Pokémon games to be released, best described as a sequel to Generation I. Among older fans of the games, it is the most acclaimed of the generations, likely owing to this fact.

Like Generation I before it, Generation II began with two versions and concluded with a Stadium game, consisting of Pokémon Gold, Silver, and Crystal on the Game Boy Color and Pokémon Stadium 2 on the Nintendo 64.

Generation II occurs three years after the events of Generation I, and as revealed in Pokémon Diamond, Pearl, and Platinum, is contemporaneous with Generation IV as Generation I is with Generation III.

Advances in gameplay

In addition to retaining the system from Generation I in almost every aspect, several key innovations were made to the series, most of which have been retained in every generation since.

Major additions include:

Major alterations from Generation I include:

  • A change of the types of four moves (Gust, Sand-Attack, Karate Chop, and Bite), all formerly Template:Type2, are now Flying, Ground, Fighting, and Dark, respectively.
  • The addition of Steel as a secondary type for Magnemite and Magneton.
  • An improved stat system, with the former Special stat being split into Special Attack and Special Defense.
  • The bag is no longer one 20-item container, but has four separate sections for different items: Normal items, Poké Balls, TMs and HMs, and key items.
  • A key item can be set to and then subsequently accessed with the select button, for convenience on the field.
  • Opponent Pokémon Trainers are given individual names.
  • Exp. All is removed in favor of the Exp. Share, a held item.
  • Town Map is replaced with an electronic device, the PokéGear, which also has cellphone and radio capabilities, alongside map functions.
  • The type chart has changed somewhat from Generation I:
Attacking type Defending type Old effectiveness New effectiveness
 Bug   Poison  Super effective Not very effective
 Poison   Bug  Super effective Normal effectiveness
 Ice   Fire  Normal effectiveness Not very effective
 Ghost   Psychic  Not effective Super effective


Further additions in Pokémon Crystal include:

  • A female choice for the player, Kris.
  • Animations for all Pokémon when encountered or when sent from their Poké Balls.

Regions

Johto

Main article: Johto

Generation II introduced a new region to the Pokémon universe, Johto, located directly west of the Kanto region featured in Generation I. Johto's culture is notably more old-fashioned than Kanto's, especially in the more rural areas, which are more plentiful than in Kanto.

Starter Pokémon

The starter Pokémon introduced in Generation II follow the same Grass-Fire-Water alignment as those of Kanto. Despite this, they are not the same trio as in Generation I. Instead, Professor Elm offers Chikorita, Cyndaquil, or Totodile to the player as protection on an errand to Mr. Pokémon's house on Route 30.

Unlike other generations, where the first Gym is strong against the Fire-type and weak to Grass and Water, in this generation, the first Gym is strong against Grass, while Fire and Water both have an opening. Also, Pokémon available can cover for the weaknesses of the starter types very early on in the game, unlike in Generation I.

Gym Leaders

Johto's Gym Leaders specialize in types different from Kanto's Gym Leaders, with eight of the nine types not covered by Kanto being the specialty types of these Gyms. Like Kanto, these Gym Leaders will give out badges and TMs on their defeat.

Johto League
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Falkner
ハヤト Hayato
Violet City
キキョウシティ
Kikyō City
Flying Zephyr Badge.png
Zephyr Badge
{{{size}}}
Bugsy
ツクシ Tsukushi
Azalea Town
ヒワダタウン
Hiwada Town
Bug Hive Badge.png
Hive Badge
{{{size}}}
Whitney
アカネ Akane
Goldenrod City
コガネシティ
Kogane City
Normal Plain Badge.png
Plain Badge
{{{size}}}
Morty
マツバ Matsuba
Ecruteak City
エンジュシティ
Enju City
Ghost Fog Badge.png
Fog Badge
{{{size}}}
Chuck
シジマ Shijima
Cianwood City
タンバシティ
Tanba City
Fighting Storm Badge.png
Storm Badge
{{{size}}}
Jasmine
ミカン Mikan
Olivine City
アサギシティ
Asagi City
Steel Mineral Badge.png
Mineral Badge
{{{size}}}
Pryce
ヤナギ Yanagi
Mahogany Town
チョウジタウン
Chōji Town
Ice Glacier Badge.png
Glacier Badge
{{{size}}}
Clair
イブキ Ibuki
Blackthorn City
フスベシティ
Fusube City
Dragon Rising Badge.png
Rising Badge


Kanto

Main article: Kanto

Unlike later games in the series, the Generation II games offer the player the chance, once Johto's Gyms are conquered and the Elite Four is defeated, to return to the Kanto region where the Generation I games are set. Here, players will find that many things have changed over the past three years.

Gym Leaders

Unlike in Generation I, the Gym Leaders of Generation II Kanto will overwhelmingly not give away TMs (only Janine and Erika do).

Indigo League
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Brock
タケシ Takeshi
Pewter City
ニビシティ
Nibi City
Rock Boulder Badge.png
Boulder Badge
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Misty
カスミ Kasumi
Cerulean City
ハナダシティ
Hanada City
Water Cascade Badge.png
Cascade Badge
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Lt. Surge
マチス Matis
Vermilion City
クチバシティ
Kuchiba City
Electric Thunder Badge.png
Thunder Badge
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Erika
エリカ Erika
Celadon City
タマムシシティ
Tamamushi City
Grass Rainbow Badge.png
Rainbow Badge
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Janine
アンズ Anzu
Fuchsia City
セキチクシティ
Sekichiku City
Poison Soul Badge.png
Soul Badge
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Sabrina
ナツメ Natsume
Saffron City
ヤマブキシティ
Yamabuki City
Psychic Marsh Badge.png
Marsh Badge
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Blaine
カツラ Katsura
Cinnabar Island
グレンじま
Guren Island
Fire Volcano Badge.png
Volcano Badge
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Blue
グリーン Green
Viridian City
トキワシティ
Tokiwa City
Various Earth Badge.png
Earth Badge


Discussion of Generation II

Pokémon Gold and Silver were among the most-hyped games in the Pokémon franchise, with the innovations introduced in them becoming staples of the series. The later-released Pokémon Crystal began the series' focus on legendary Pokémon of the regions in which the games take place, first bringing them into the plot of the game. Unlike future games, Generation II stood as an extension and a sequel of Generation I, and has been criticized by some for this.

Like Generation I's games, the popularity of the Generation II games proved great enough that remakes were made during Generation IV as sequels to Pokémon FireRed and LeafGreen.

Trivia

  • Despite the accepted "standard formula" for a generation to be two paired versions and later on a third version, Generation II is the only completed generation that has only this, as Generation I has four games in Japan, while Generation III and Generation IV have five games worldwide.
    • Including console connectivity games, this makes Generation II is the smallest generation so far.
  • Generation II is the only Generation whose starters remain purely single-type Pokémon throughout all evolutionary levels.
  • Generation II is so far the only generation where the total number of moves is equal to the total number of Pokémon in the National Pokédex at the time.
  • Generation II is the only generation with no fossil Pokémon introduced or even available without trading.

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