Fissure (move): Difference between revisions
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'''Fissure''' is a very inaccurate {{t|Ground}}-type one-hit KO move introduced in [[Generation I]]. | '''Fissure''' is a very inaccurate {{t|Ground}}-type one-hit KO move introduced in [[Generation I]]. | ||
{{Project MoveDex autoarticle notice}} | {{Project MoveDex autoarticle notice}} | ||
=Translations= | |||
French: '''abime''', German: '''geofissur''', Italian: '''abisso''', Spanish: '''fisura''', Dutch: '''kloof'''. | |||
=Effect= | =Effect= |
Revision as of 15:35, 25 February 2006
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Fissure is a very inaccurate Ground-type one-hit KO move introduced in Generation I. Template:Project MoveDex autoarticle notice
Translations
French: abime, German: geofissur, Italian: abisso, Spanish: fisura, Dutch: kloof.
Effect
Generation I
Fissure does damage equal to the opponent's current HP. Fissure will break a substitute on contact, and can be countered for infinite damage on the turn it breaks a substitute.
Fissure will not affect an opponent whose current speed is greater than the user's current speed.