Heal Block (move): Difference between revisions
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==Learnset== | ==Learnset== | ||
===[[Generation IV]]=== | ===[[Generation IV]]=== | ||
====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{Learnlist|Psychic}} | {{Learnlist|Psychic}} |
Revision as of 07:27, 20 September 2008
Heal Block かいふくふうじ Restore Seal | ||||||||||||
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Range
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Availability
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Heal Block is a non-damaging Template:Type2 move introduced in Generation IV. It prevents the opponent from restoring HP for five turns.
Effect
The following moves: Ingrain, Leech Seed, Aqua Ring, Moonlight, Morning Sun, Roost, Recover, Heal Order, Rest, Softboiled, Wish and Synthesis are unable to function when Heal Block is in play.
The following moves: Absorb, Mega Drain, Giga Drain, Leech Life, Dream Eater and Drain Punch will not restore HP when Heal Block is in play.
The following abilities: Ice Body, and Rain Dish are unable to function when this move is in play, regardless of the weather.
Learnset
Generation IV
By leveling up
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In other languages
- Spanish: Anticura (lit. "anti-cure")