Pokémon Stadium: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
Line 12: Line 12:
==Mini-Games==
==Mini-Games==


* '''Clefairy Says:''' {{p|Clefairy}} will write patterns on a chalkboard that will complicate. You have to repeat them. '''Controls:''' Control Pad to Repeat the pattern.
* '''Clefairy Says:''' {{p|Clefairy}} will write patterns on a chalkboard. They must be repeated back.<br>'''Controls:''' Control Pad to repeat the pattern.


* '''Dig! Dig! Dig!:''' As [[Sandshrew]], you need to dig to the underground well before anyone else. '''Controls:''' L+R to dig.
* '''Dig! Dig! Dig!:''' As {{p|Sandshrew}}, players need to dig to the underground well before anyone else.<br>'''Controls:''' L+R to dig.


* '''Ekans Hoop Hurl:''' You have 60 seconds to throw a circular {{p|Ekans}} around as many {{p|Diglett}} as you can. '''Controls:''' Control Pad to Aim, Control Stick to Throw.
* '''Ekans Hoop Hurl:''' In a minute, players must get as many {{p|Ekans}} around as many {{p|Diglett}} as they can.<br>'''Controls:''' Control Pad to aim, Control Stick to throw.


* '''Magikarp Splash:''' Make {{p|Magikarp}} use [[Splash]] to hit the button at the top of the screen as many times as you can. '''Controls:''' A to Splash/Jump.
* '''Magikarp Splash:''' {{p|Magikarp}} must {{m|Splash}} high enough to hit the button at the top of the screen as many times as it can.<br>'''Controls:''' A to Splash/Jump.


* '''Rock Harden:''' As either {{p|Metapod}} or {{p|Kakuna}}, use [[Harden]] at the right time to avoid taking damage from the incoming rocks. '''Controls:''' A to Harden.
* '''Rock Harden:''' As either {{p|Metapod}} or {{p|Kakuna}}, players must use {{m|Harden}} at the right time to avoid taking damage from the incoming rocks.<br>'''Controls:''' A to Harden.


* '''Run, Rattatta, Run:''' Play as a {{p|Rattata}} to avoid obstacles as you run on a treadmill to reach the finish line. '''Controls:''' A (repeatedly) to run, Control Pad to Jump.
* '''Run, Rattatta, Run:''' {{p|Rattata}} needs to avoid obstacles as it runs on a treadmill to reach the finish line.<br>'''Controls:''' A (repeatedly) to run, Control Pad to jump.


* '''Snore War:''' Use {{p|Drowzee}}'s [[Hypnosis]] when the pendulum hits the center to put the other Drowzees to sleep. '''Controls:''' A for Hypnosis.
* '''Snore War:''' {{p|Drowzee}} must use {{m|Hypnosis}} when the pendulum hits the center to put the other Drowzee to sleep. '''Controls:'''<br>A for Hypnosis.


* '''Sushi-Go-Round:''' Make use of {{p|Lickitung}}'s tongue to eat as much sushi as you can in an attempt to run up the bill as much as you can. Certain foods are spicier than others, which can slow Lickitung down. '''Controls:''' Control Stick to Move, A to Eat.
* '''Sushi-Go-Round:''' {{p|Lickitung}} must eat as many foods as it can, so as to run up the bill. Certain foods are spicier than others, which can slow Lickitung down.<br>'''Controls:''' Control Stick to Move, A to eat.


* '''Thundering Dynamo:''' As either {{p|Pikachu}} or {{p|Voltorb}}, press the corresponding buttons to the lightbulb's color to charge. The player who is fully charged first, wins. '''Controls:''' A+B to Charge.
* '''Thundering Dynamo:''' As either {{p|Pikachu}} or {{p|Voltorb}}, players need to press the button corresponding to the lightbulb's color to charge up electricity. The player who is fully charged first wins.<br>'''Controls:''' A or B to charge.
<br clear="all">
<br clear="all">
{{gamestub}}
{{gamestub}}

Revision as of 22:40, 6 July 2007

StrategyWiki
StrategyWiki has more about this subject:
"Pokémon Stadium" can refer to two games, the original Japanese release and the first game released overseas, detailed below. For the series as a whole, see Pokémon Stadium series.

Pokémon Stadium (Japanese: ポケモンスタジアム 2, Pokémon Stadium 2) is a Nintendo 64 game that allows players to upload their favorite Pokémon from the first generation Pokémon games, Red, Blue, and Yellow (as well as Green in Japan). It features several battle arenas, introducing Stadium Mode's original four cups, the Pika Cup, Petit Cup, Poké Cup, and Prime Cup, the latter two of which would return in the sequel, and the original Gym Leader Castle.

There is also a Pokémon Lab where Professor Oak works, which also provides an area to store Pokémon and Items similar to Bill's PC and the player's own PC, allowing items and Pokémon to be transferred between them without a trade, provided certain conditions are met.

There is also a option where players can upload and play Yellow, Red and Blue (as well as Green in the Japanese version). The screen can be changed to numerous styles.

There are a number of mini-games in the game that you can unlock.

Mini-Games

  • Clefairy Says: Clefairy will write patterns on a chalkboard. They must be repeated back.
    Controls: Control Pad to repeat the pattern.
  • Dig! Dig! Dig!: As Sandshrew, players need to dig to the underground well before anyone else.
    Controls: L+R to dig.
  • Ekans Hoop Hurl: In a minute, players must get as many Ekans around as many Diglett as they can.
    Controls: Control Pad to aim, Control Stick to throw.
  • Magikarp Splash: Magikarp must Splash high enough to hit the button at the top of the screen as many times as it can.
    Controls: A to Splash/Jump.
  • Rock Harden: As either Metapod or Kakuna, players must use Harden at the right time to avoid taking damage from the incoming rocks.
    Controls: A to Harden.
  • Run, Rattatta, Run: Rattata needs to avoid obstacles as it runs on a treadmill to reach the finish line.
    Controls: A (repeatedly) to run, Control Pad to jump.
  • Snore War: Drowzee must use Hypnosis when the pendulum hits the center to put the other Drowzee to sleep. Controls:
    A for Hypnosis.
  • Sushi-Go-Round: Lickitung must eat as many foods as it can, so as to run up the bill. Certain foods are spicier than others, which can slow Lickitung down.
    Controls: Control Stick to Move, A to eat.
  • Thundering Dynamo: As either Pikachu or Voltorb, players need to press the button corresponding to the lightbulb's color to charge up electricity. The player who is fully charged first wins.
    Controls: A or B to charge.


Template:Gamestub

|-

! colspan="1" style="padding: 5px 5px 1px 5px; padding-left: 20px; padding-right: 20px;" |

Pokémon game templates

|- style="font-size: 90%;"

| style="vertical-align:middle; padding: 0px 5px 1px 5px;" colspan="1" |