User talk:Ajxpk

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Gen I Events IDs

Hello, could you add references to the article, regarding your modifications starting by this one: ?

Thank you !

Cordially, --Froggy25 (talk) 22:26, 26 September 2018 (UTC)

I already explained everything in the summaries, most information you can find there. Most of my changes I did in this article though was just about removing errors. The IDs were wrong and mostly based on opinion, I saw how users editing it back and forth because everyone had different opinions and assumptions. I'm just being honest that we don't know as much as we would like to. Speaking of facts these are the known facts to explain my reasoning in 3 points just to underscore why I did what I did.

1: The IDs were determined based on a distribution count stored in memory which incremented with each distributed Pokémon. This number incremented from there with each downloaded Pokémon. I have added that explanation in short into the article with my last edit.

2: The number would reset if the unit was reset or shut down. But it appears that this number was battery saved for some Events which can be seen on pictures in some CoroCoro Scans where CoroCoro Mews are shown downloaded at different times after distributions, the numbers were off. The issue is referenced in the summary. ( There is a Mew shown with the ID 00128 and this was before the 3rd distribution period of CoroCoro Mew. So that means the Mews distributed would have a higher than this number. In another CoroCoro issue ( a Mew can be seen with the ID number 00250, which tells us that Pokémon were downloaded outside of the known distribution periods, or maybe the same units were used for other events, all these factors together makes predicting accurate IDs impossible.

3: It gets even more complicated because each unit counts independently. When a magazine states for example that let's say "50000 Mews" were distributed, we can't just say the IDs ranging from "00001-50000" like the article was stating before, not to mention that there were reports that the starting number was 00000 instead of 00001. It is confirmed that the bigger events used multiple unit and this finally makes it completely impossible.

Thank you! Glad to work together with you guys.

Ajxpk (talk) 12:04, 27 September 2018 (UTC)