User:Tiddlywinks/TE/Water

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1

This template defines the defensive strengths/weakenesses of the  Water  type. I.e., Water is weak to Grass (2) and resists Fire (0.5). It is designed to be substituted, such that {{subst:User:Tiddlywinks/TE/Water|Grass}} becomes "2" directly (instead of giving the switch statement).

Parameters
  • Unnamed
    • 1: A type (Normal, Fire, Bug, Water, etc). Capitalization is ignored, so "Bug", "bug", and "BUG" will return the same value
      • Super effective types return 2, not very effective types return 0.5, no effect types return 0 (immunity), and all other values return 1.