User:Tiddlywinks/TE/Dark

1

This template defines the defensive strengths/weakenesses of the  Dark  type. I.e., Dark is weak to Fighting (2) and resists Ghost (0.5). It is designed to be substituted, such that {{subst:User:Tiddlywinks/TE/Dark|Fighting}} becomes "2" directly (instead of giving the switch statement).

Parameters
  • Unnamed
    • 1: A type (Normal, Fire, Bug, Water, etc). Capitalization is ignored, so "Bug", "bug", and "BUG" will return the same value
      • Super effective types return 2, not very effective types return 0.5, no effect types return 0 (immunity), and all other values return 1.