| Date
|
Interviewee
|
Topic
|
Source
|
Links
|
| 1998.01.21
|
Atsuko Nishida
|
Designing Pikachu and other Generation I Pokemon and favorite animals
|
gamefreak.co.jp
|
[13]
|
| 1999.11.22
|
Satoshi Tajiri
|
Designing games, Space Invaders, childhood, bug catching, Pikachu as mascot, story of Mew, contact with Nintendo, violence in games, seizure incident
|
edition.cnn.com
|
[14][15]
|
| 2000.07
|
Satoshi Tajiri, Tsunekazu Ishihara
|
Working together, AI in Pokemon, talking Pokemon, names of the games and proposed redesign of Pokemon for USA
|
nintendo.co.jp
|
[16][17]
|
| 2000.07
|
Junichi Masuda, Tetsuya Watanabe, Ken Sugimori, Koji Nishino, Shigeki Morimoto
|
|
nintendo.co.jp
|
[18]
|
| 2000.07
|
Makiko Nagata, Yumiko Murai
|
|
nintendo.co.jp
|
[19]
|
| 2000
|
Ken Sugimori
|
Designing Pokemon
|
shmuplations.com
|
[20]
|
| 2005.08.27
|
Junichi Masuda, Shigeki Morimoto, Akito Mori, Emi Yoshida
|
|
amgakuin.co.jp
|
[21][22]
|
| 2006.04.24
|
Hironobu Yoshida
|
Designed Pokemon relation with Mr. Nishida
|
gpara.com
|
[23]
|
| 2006.10.23
|
Junichi Masuda, Ken Sugimori, Tsunekazu Ishihara
|
|
nintendo.co.jp
|
[24]
|
| 2007.05.01
|
Junichi Masuda, Ken Sugimori, Shigeru Ohmori, Takao Unno
|
|
Nintendo Power (May 2007)
|
[25]
|
| 2007.06.14
|
Tsunekazu Ishihara
|
|
spong.com
|
[26]
|
| 2009.03.19
|
Junichi Masuda, Takeshi Kawachimaru
|
Pokemon Platinum's development, antimatter inspiration for Giratina, Distortion World, Battle Frontier, more powerful legendary Pokemon, Pokemon MMO, well thought as Pokemon like Pichu and Spinda, hidden values, adult fans and Golden Gate Bridge
|
g4tv.com
|
[27]
|
| 2009.04
|
Junichi Masuda and Takeshi Kawachimaru
|
Pokemon Platinum, music, game development and game being accessible to new users
|
Nintendo Power magazine
|
[28]
|
| 2009.09.04
|
Shigeki Morimoto, Tsunekazu Ishihara, Satoru Iwata
|
|
iwataasks.nintendo.com
|
[29]
|
| 2009.09.17
|
Morimoto Shigeki, Tsunekazu Ishihara
|
|
pokemon-memo.com
|
[30]
|
| 2009.09.18
|
Shigeki Morimoto
|
|
dengekionline.com
|
[31]
|
| 2009.09.19
|
Shigeki Morimoto, Takao Unno, Kenji Matsushima, Akito Mori, Junichi Masuda, Go Ichinose, Ken Sugimori
|
|
Nintendo Dream (Nov. 2009)
|
[32]
|
| 2009.09.25
|
Akito Mori
|
|
gamefreak.co.jp
|
[33]
|
| 2009.10.09
|
Shigeru Ohmori
|
|
gamefreak.co.jp
|
[34]
|
| 2009.10.10
|
Shota Kageyama, Go Ichinose, Hitomi Sato, Junichi Masuda, Takuto Kitsuta
|
|
OST Booklet
|
[35]
|
| 2009.10.23
|
Yusuke Ohmura
|
|
gamefreak.co.jp
|
[36]
|
| 2009.10.26
|
Go Ichinose
|
|
gamefreak.co.jp
|
[37]
|
| 2009.11
|
Morimoto Shigeki
|
Lugia's design and type
|
Nintendo DREAM
|
[38]
|
| 2010.01.20
|
Takeshi Shudo
|
Third Pokemon movie
|
style.fm
|
[39]
|
| 2010.03.31
|
Shigeki Morimoto, Takao Unno, Kenji Matsushima, Shigeru Ohmori, Akihito Mori, Junichi Masuda
|
|
pokemon.com
|
[40]
|
| 2010
|
|
informations about Pokémon Black and White
|
|
[41]
|
| 2011.02.20
|
Junichi Masuda and Mana Ibe
|
New Pokemon, C-Gear, Legendary Pokemon, favorite Pokemon and the third version
|
M@T
|
[42]
|
| 2011.02.25
|
Junichi Masuda and Mana Ibe
|
New Pokemon in Pokemon Black and White, C-Gear, Entralink, Pokewalker, Triple and Rotation Battles, Team Plasma's message, Pokemon's success, attack's animations, 3D maps, favorite Pokemon
|
Gameblog
|
[43]
|
| 2011.03.04
|
Junichi Masuda and Ken Sugimori
|
Reboot of the franchise, why portable consoles and favorite Pokemon
|
spong.com
|
[44]
|
| 2011.03
|
Junichi Masuda
|
About cutting unpopular Pokemon and why western region for Pokemon Black and White
|
Nintendo Power
|
[45]
|
| 2012.06.09
|
Tsunekazu Ishihara
|
|
pk-mn.com
|
[46]
|
| 2012.08.05
|
Junichi Masuda and Takao Unno
|
Creation of Pokemon Black and White
|
Fan Meeting in Pokémon Center
|
[47]
|
| 2012.09.07
|
Junichi Masuda
|
Pokemon Black and White sequels, Nintendo DS, 3D in the future, Pokémon MMO, Pokemon cries and real-time battle system
|
gameinformer.com
|
[48]
|
| 2013.09.19
|
Junichi Masuda and Hironobu Yoshida
|
Pokemon X and Y, their names, region, Horde Battles, Sky Battles, Starters, flowers in tall grass, rivals, Team Flare, Poke Amie, custamization, worldwide release, higher pace, why Kanto starters appear and what excites them
|
gamesradar.com
|
[49]
|
| 2013.09.24
|
Junichi Masuda, Hironobu Yoshida
|
Online concetivity, Pokémon Conquest, Masuda's music, favorite Pokemon, Super Training, inspiration for Mega Pokémon, new battle types, a new Pokémon type, rejected designs, Pokémon Z, Super Smash Bros, Azure Flute
|
nintendoworldreport.com
|
[50]
|
| 2013.10.11
|
Junichi Masuda
|
Making Pokemon living beings, Player Search System, 'E' rating in America and Europe and DLC
|
vg247.com
|
[51]
|
| 2013.10.12
|
Junichi Masuda
|
France as inspiration for Kalos, Nintendo 3DS and its features, Mega Evolution, which Pokemon are chosen to be included, Fairy-type, how hard to come up with new ideas and too weird ideas
|
YOGSCAST Kim
|
[52]
|
| 2013.10.23
|
Junichi Masuda
|
Pokemon X and Y names not being colors or gems, counries inspiring Pokemon regions, Mega Evolution, favorite Generation VI starter, Generation I starters and spin-off games
|
games.ch
|
[53]
|
| 2013.11.01
|
Junichi Masuda
|
Ultimate Weapon, role of legendary Pokemon and rebalancing the game with each generation
|
Pokémon Trash
|
[54]
|
| 2014.02.09
|
Junichi Masuda
|
Touch screen, number of new Pokemon in X and Y, international regions and experience in France
|
PokebipTV
|
[55]
|
| 2014.03.13
|
Junichi Masuda
|
|
gameinformer.com
|
[56]
|
| 2014.05.13
|
Junichi Masuda
|
Music interest
|
pokemon.com
|
[57]
|
| 2014.05.13
|
Junichi Masuda
|
|
pokemon.com
|
[58]
|
| 2014.08.08
|
Nob Ogasawara
|
Translations of the games, mistranslations, favorite lines and Zelda games
|
TheSpeedGamers
|
[59][60][61]
|
| 2014.10.14
|
Junichi Masuda and Shigeru Ohmori
|
On Pokémon Omega Ruby and Alpha Sapphire
|
ntower tv - Deine Nintendo-Videos
|
[62]
|
| 2014.10.14
|
Junichi Masuda
|
Everyone is more busy, Pokemon Omega Ruby and Alpha Sapphire, Pokemon Z and rebooting the series
|
gamespot.com
|
[63]
|
| 2014.10.16
|
Junichi Masuda and Shigeru Ohmori, game producers
|
|
GameXplain
|
[64]
|
| 2014.10.23
|
Junichi Masuda, Go Ichinose, Hitomi Sato, Minako Adachi
|
|
2083.jp
|
[65]
|
| 2014.12.11
|
Junichi Masuda and Shigeru Ohmori
|
Junichi role as director and passing it to Ohmori, Johto and Hoenn's concepts, Eon Ticket, balancing child as adult audience, hidden values, Pokemon design process and the future
|
wired.com
|
[66]
|
| 2016.10.19
|
Shigeru Ohmori
|
Reexmining Pokemon for Generation VII, Z-Moves, transfer from Pokémon Red and Blue and Festival Plaza
|
USgamer
|
[67]
|
| 2016.11.25
|
Junichi Masuda
|
Masuda's experience on Japan Expo and conference about Pokemon Sun and Moon
|
Japan Expo
|
[68]
|
| 2016.12.11
|
Junichi Masuda and Ken Sugimori
|
Game Boy Challenges, Pokemon Red and Green western names, coordinating various Pokemon media, limit on the number of new Pokemon introduced and new types
|
Retro Gamer
|
[69]
|
| 2017.01.03
|
Yajima
|
Alain's role, Ash's hair, Ash-Greninja, Serena's kiss
|
AnimeStyle010
|
[70][71]
|
| 2017.04.19
|
Junichi Masuda and Shigeru Ohmori
|
New ideas for Pokemon, Pokemon GO's impact, sucess of Pokemon Sun and Moon, new challenges with those games, impact of hybrid nature of Nintendo Switch, working on such impactful franchise and future plans
|
GAMES.CH
|
[72]
|
| 2017.04.22
|
Junichi Masuda and Shigeru Ohmori
|
Shiny locked legendaries, favorite Generation VII Pokemon, Trials, concept of Alolan Exeggutor and Alolan Forms
|
Newtiteuf
|
[73]
|
| 2017.08.11
|
Shigeru Ohmori and Junichi Masuda
|
Player's freedom and story in Pokémon
|
Game Informer
|
[74]
|
| 2017.08.14
|
Junichi Masuda
|
Challenges with Pokemon Ruby and Sapphire and stress that lead to hospital visit
|
gameinformer.com
|
[75]
|
| 2017.08.16
|
Junichi Masuda
|
Difficultes with creating Pokemon Omega Ruby and Alpha Sapphire
|
forbes.com
|
[76]
|
| 2017.08.16
|
Junichi Masuda and Shigeru Ohmori
|
Looking at early design documents and programming in assembly
|
Game Informer
|
[77]
|
| 2017.11.20
|
Rafał Gosieniecki
|
Work for Pokemon and concept arts for Pokemon XY
|
pl.ign.com
|
[78]
|
| 2018
|
Shigeru Miyamoto
|
|
Satoshi Tajiri: Pokémon wo Tsukutta Otoko
|
[79]
|
| 2018.02.27
|
Junichi Masuda, Shigeru Ohmori
|
|
gameinformer.com
|
[80]
|
| 2018.05.02
|
Ken Sugimori, Atsuko Nishida and Kōji Nishino
|
original concepts and design process for Pokemon like Piakchu, Snorlax or Clefairy
|
Takeshi Tsuzuki for yomiuri.co.jp
|
[81]
|
| 2018.05.02
|
Ken Sugimori, Atsuko Nishida, Koji Nishino
|
|
yomiuri.co.jp
|
[82]
|
| 2018.06.08
|
Junichi Masuda
|
Smartphone and switch connectivity, exclusive Pokemon, Pokemon GO's success, concept of "Let's Go" game and Pokemon Yellow inspiration
|
eurogamer.net
|
[83]
|
| 2018.07.18
|
Junichi Masuda
|
|
Weekly Famitsu
|
[84]
|
| 2018.07.26
|
Ken Sugimori, Atsuko Nishida, Koji Nishino
|
|
Pokemon.com
|
[85]
|
| 2018.09.28
|
Junichi Masuda
|
Beginning of Pokemon series and comparison with the Let's Go games
|
polygon.com
|
[86]
|
| 2018.09.28
|
Junichi Masuda
|
Pokemon being too cute for American audience
|
usgamer.net
|
[87]
|
| 2018.09
|
Ken Sugimori, Atsuko Nishida and Motofumi Fujiwara
|
Eevee's design
|
lavacutcontent.com
|
[88]
|
| 2018.09
|
Ken Sugimori, Atsuko Nishida, Motofumi Fujiwara
|
|
Pokemon ORAS Art Book
|
[89]
|
| 2018.10.16
|
Junichi Masuda, Kensaku Nabana
|
Let's Go in the Kanto region, postgame content, HMs and Meltan's leak
|
eurogamer.net
|
[90]
|
| 2018.10.17
|
Junichi Masuda
|
On jerk rivals
|
gamespot.com
|
[91]
|
| 2018.1027
|
Junichi Masuda and Kensaku Nabana
|
Game development, Poke Ball Plus, favorite Pokemon and GO Park
|
NintendoAU
|
[92]
|
| 2019.05.10
|
Junichi Masuda, Takao Unno and Tani Hiroyuki
|
|
ゲームフリーク公式チャンネル
|
[93]
|
| 2019.05.23
|
Junichi Masuda
|
History of Pokemon brand
|
Famitsu Weekly
|
[94]
|
| 2019.06.13
|
Junichi Masuda and Shigeru Ohmori
|
Designing the Galar region, creating new Pokémon, developing a new Pokémon game, Dynamax, Wild Area and music
|
pokemon.com
|
[95]
|
| 2019.06.13
|
Junichi Masuda and Shigeru Ohmori
|
Dexit, size of Galar Pokedex, return of Pokemon in the updates, other titles than Pokemon, Dynamax and Wild Area
|
famitsu.com
|
[96][97]
|
| 2019.06.13
|
Shigeru Ohmori and Junichi Masuda
|
Nintendo Switch, Dynamax, United Kingdom as inspiration, Max Raids, Dexit, comparisons to Breath of the Wild, and Gym Stadiums
|
usgamer.net
|
[98]
|
| 2019.06.18
|
Junichi Masuda and Shigeru Ohmori
|
Dynamax, Detective Pikachu movie, Pokemon design process
|
metro.co.uk
|
[99]
|
| 2019.07.10
|
Daiki Tomiyasu
|
Ash never winning the league
|
@AshandSerena
|
[100]
|
| 2019.10.01
|
Shigeru Ohmori and Kazumasa Iwao
|
Influence from Pokemon GO and Max Raid Battles hardship
|
gameinformer.com
|
[101]
|
| 2019.10.03
|
The Pokémon Company International
|
Clarification on gyms in Pokemon Sword and Shield
|
gameinformer.com
|
[102]
|
| 2019.10.14
|
James Turner
|
Designed Pokemon, hirining interview and personal style
|
Game Informer
|
[103]
|
| 2019.10.24
|
Junichi Masuda and Shigeru Ohmori
|
British slang in Pokemon Sword and Shield, Dexit, number of new Pokemon, graphics, voice acting, AI in Pokemon, Wild Area, similarities between the UK and Japan, storytelling and what if Pokemon were real
|
metro.co.uk
|
[104]
|
| 2019.10.24
|
Shigeru Ohmori and Junichi Masuda
|
Interactions with Leon, Game Freak logo on cape, intractions in the Wild Area, ultimate Pokémon game, Max Raid Battle difficulty, Pokémon timeline, gyms, two versions and anatomy of Pokémon
|
gameinformer.com
|
[105]
|
| 2019.10.24
|
Shigeru Ohmori, Junichi Masuda
|
Pokemon Sword and Shield
|
gameinformer.com
|
[106]
|
| 2019.10.25
|
Junichi Masuda and Shigeru Ohmori
|
Adapting to the Nintendo Switch, nations of United Kingdom, favorite starter, balancing gameplay, Dexit, criteria of Pokemon in the game, attention to new mechanics like Dynamax and Mega Evolution and fish & chips-themed Pokémon
|
nintendolife.com
|
[107][108]
|
| 2019.11.12
|
Shigeru Ohmori and Junichi Masuda
|
Wild Area, fully open-world Pokémon game, Pokémon Camp, Poké Jobs, Exp. Share, Balancing Battles, Dynamax, Max Raid Battles, What Makes a Pokémon RPG, Creating New Pokémon and Galar regional variants
|
pokemon.com
|
[109]
|
| 2019.11.17
|
Junichi Masuda
|
Annoucing new Pokemon in creative way
|
nintendoeverything.com
|
[110]
|
| 2019.11.30
|
Takeshi Shudo
|
Different story for Anime, Lugia, addiction
|
lavacutcontent.com
|
[111]
|
| 2020.03.26
|
Hideaki Hakozaki
|
Making illustration for Pokemon TCG
|
famitsu.com
|
[112]
|
| 2020.10.18
|
Tomokazu Komiya
|
Illustrations for TCG
|
Pokémon Trading Card Game Illustration Collection book
|
[113]
|
| 2021.11.10
|
Atsuko Nishida
|
Piakchu's design, Fairy type, Sylveon
|
funs-project.com
|
[114]
|
| 2022.03.09
|
Nob Ogasawara
|
Translations of Pokemon games and working with Nintendo
|
gamehistory.org
|
[115]
|
| 2022.04.25
|
R.M.
|
Working on Pokemon Sword and Shield
|
gamefreak.co.jp
|
[116]
|
| 2022.06.01
|
Junichi Masuda
|
Statement about stepping down
|
corporate.pokemon.co.jp
|
[117]
|
| 2022.08.28
|
Nob Ogasawara
|
Nob Ogasawara's game translation career, challenges, Pokémon localization
|
ANMTVLA
|
[118]
|
| 2024.04.24
|
Iwata, Ishihara, Morimoto
|
Logistics of the game release, Mew, Pokemon Gold and Silver
|
nintendo.com
|
[119]
|