User:Marlofkark/Coin Farming

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If you were looking for the "Meowth's Coin Mania" the Stage, see Special Stages → Meowth's Coin Mania.
Coin Disruptions
Meowth Main Stage 37 in the Isla Asul area

Coin Farming describes an attempt by players to earn a higher than normal amount of stage earned Coins and to repeatedly do so by playing an extra Coin earning stage in rapid succession in order to quickly building up player Coin reserves. While Coin Farming may occasionally apply to other stages, the only extra Coin earning stage that is always available to players, once they unlock Main Stage 37, is the Meowth stage in the Isla Asul area.

For most players, the objective of Coin Farming against Meowth is to consistently collect 330 (3DS) or 320 (Mobile) Coins through a 4-Coin Disruption match while also reliably defeating Meowth. Players may occasionally have the opportunity to earn more or less Coins depending on individual circumstances. Players have only 8 moves within which to both defeat Meowth and match Coins. Players do not want the battle to be over too quickly. Players need adequate time to match Coins, but they must also win the battle in order to collect those Coins.

Common Factors

Play area grid:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C C
bottom Where "C" = a Coin Disruption bottom
  • At the start of Stage 37 versus Meowth, three Coin Disruptions are always placed in the bottom left, top right, and bottom right corners of the six tile by six tile Pokémon Shuffle play area. (See the "Play area grid" to the right)
  • Regardless of whether players attempt a 3, 4, or 5-Coin match, the two starting Coins in the right-most column should most typically never be moved out of the right-most column.
  • The Meowth stage must be completed in 8 moves. While players could purchase a "Moves +5" Item, players will spend more Coins on the Item then they will typically earn at the end of the stage.
  • Like replaying all Main Stages, players earn 30 (3DS) or 20 (Mobile) Coins each time they re-defeat Meowth.
  • As is also true with all Coin matches, players earn +100 Coins at the end of a successfully completed Meowth stage each time they match three Coins (3-Coin match), +300 Coins each time they match four Coins (4-Coin match), +500 Coins each time they match five Coins (5-Coin match), and +700 Coins for a six Coin match that requires an unlikely random placement of Coin Disruptions. Players cannot get a 6-Coin match based on their own efforts alone.
  • Meowth's during play Disruptions may be either "Coins" or a "Breakable-rock". It is impossible for players to know which Disruption they will get, but a single Coin or Breakable-rock are the most common.
  • Meowth's Disruption Counter starts and then resets at 3 turns, which means that it will trigger only twice during the stage just before round 4 and 7. Meowth's Disruptions randomly replace one, two, or three Support Pokémon with Coin Disruptions OR add a single "Breakable-rock" Disruption anywhere on the play area, including replacing an existing Coin Disruption.
  • Coin Disruptions are not guaranteed. Players will occasionally have to settle for earning only 130 (3DS) or 120 (Mobile) Coins because both of Meowth's Disruptions turn out to be Breakable-rocks. Players may even have to settle for 30 (3DS) or 20 (Mobile) Coins because Meowth's Disruptions turn a starting Coin Disruptions into a Breakable-rock. These outcomes are intentional. Early versions of Pokémon Shuffle consistently added a single Coin Disruption. Because players Coin Farmed, game designers added a randomness to Meowth's in stage Disruptions to both hinder and more richly reward players.

3-Coin match

This is the easiest technique. It is also the most reliable because the Meowth stage begins with 3 Coin Disruptions already in place in the bottom left, top right, and bottom right corners of the six tile by six tile Pokémon Shuffle play area.

  • Use Support Pokémon matches to allow the Coin in the upper right corner to fall all the way adjacent to or one tile away from the Coin in the lower right corner.
  • Then move the Coin in the bottom left corner to complete the 3-Coin match in the right-most column.
  • Finally, focus of winning the match.
Starting Play area grid:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C C
bottom Where "C" = a Coin Disruption bottom
Pre-Coin Match Coin Position (Alternative #1):
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C C
bottom Where "C" = a Coin Disruption bottom


Pre-Coin Match Coin Position (Alternative #2):
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C C
bottom Where "C" = a Coin Disruption bottom
Final Coin Match Position:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C
C
bottom Where "C" = a Coin Disruption bottom

4-Coin match

This is the ideal goal, most of the time.

  • Use Support Pokémon matches to move the Coin in the bottom left corner into the right-most column. To do this, two conditions must be met:
  1. Two of the same Pokémon must be immediately next to each other either immediately above or beside the Coin in the bottom left corner, and
  2. The same Pokémon must also appear somewhere in the right-most column. It may be necessary to use other Support Pokémon matches to move these Pokémon into position. Once these Pokémon are in position, move the Pokémon in the right-most column to the Coin's position in the bottom left corner. This creates a 3-Pokémon match, which makes this a valid move, and moves the Coin into the right-most column.
  • Next, use Support Pokémon matches to let any two Coins in the right-most column fall adjacent to each other and the remain Coin one tile above or below the other two Coins (all in the right-most column).
  • Then move a Coin that appears from a new Moewth Disruption to the tile that separates the 3 Coins thus completing the 4-Coin match.
  • Finally, focus of winning the match.
Starting Play area grid:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C C
bottom Where "C" = a Coin Disruption bottom
Pre-Coin Match Coin Position (Alternative #1):
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C
C
bottom Where "C" = a Coin Disruption bottom


Pre-Coin Match Coin Position (Alternative #2):
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C
C
bottom Where "C" = a Coin Disruption bottom
Final Coin Match Position:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C
C
C
bottom Where "C" = a Coin Disruption bottom

5-Coin match

This will be occasionally possible, but will not be possible every time.

  • Players start using the same techniques described in a 4-Coin match except that players need to create two sets of two adjacent Coins above and below each other in the right-most column with only one Pokémon in a tile between them.
  • When a fifth Coin Disruption appears, move it to complete the 5-Coin match.
  • A 5-Coin match is not guaranteed and is the most difficult to get the balance correct. Meowth may never produce a fifth Coin Disruption, and players can all too easily set off a series of Combo matches that defeats Meowth before players have the opportunity to complete the 5-Coin match. Alternatively, players may not have enough moves left after completing the 5-Coin match within which to successfully defeat Moewth, thus earning them no Coins. If players fail to defeat Meowth or if they fail to complete a Coin match, they will earn 0, 30 (3DS), or 20 (Mobile) Coins for the stage. Consequently, consistently trying for 4-Coin matches typically produces more Coins in the long-term.
Starting Play area grid:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C C
bottom Where "C" = a Coin Disruption bottom
Pre-Coin Match Coin Position:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C
C
C
bottom Where "C" = a Coin Disruption bottom
Final Coin Match Position:
Columns
R
o
w
s
column 1
top left
column 2 column 3 column 4 column 5 column 6
top right
C
C
C
C
C
bottom Where "C" = a Coin Disruption bottom

Support Pokémon

General advice

Players should consider the advice in this section, in particular, to be a starting point — topics players should to be aware of. Players should always experiment on their own and adjust their individual strategies based on their own experience.

  • Players may need to adjust their Support Pokémon selection choices over time as individual Pokémon advance in level and as players capture new Pokémon.
  • If players Coin Farm the Meowth Meowth level with great frequency, they may wish to combine their Coin Farming strategies with Experience Farming (Pokémon level advancement) strategies.
  • No strategy is 100% effective. The random placement of Pokémon on the play area and random Pokémon falling in from the top of the screen add a layer of unpredictability that is outside player control. This can lead to a sequence of Damage Combos unexpectedly defeating Meowth too quickly, before players have had a chance to collect additional Coins. At other times, players may need to get a series of Combo in order to do enough damage to defeat Meowth before the final move is completed.
  • Ways to help ensure that a match does NOT set off Combos include:
    • Avoiding matches that the player can see will set off one or more Combos,
    • Collecting Coins as early as possible as the likelihood that random Combos will occur increases the longer players wait to collect any additional Coins,
    • Matching only three Pokémon icons,
    • Selecting matches that are horizontal versus perpendicular (or up and down),
    • Selecting matches that are closer to the top of the screen (versus the bottom), and
    • Combining the above advise whenever possible. It may not always be possible.
    • Use these strategies in the reverse in order maximize the potential of setting off Combos after players have collected their additional Coins, which can help ensure that they defeat Meowth. See Increasing Damage strategies for additional information.
  • Player will not collect any additional Coins if they do not defeat Meowth within 8 moves.
  • It is better to collect some additional Coins than to not defeat Mewoth or to collect no additional Coins before defeating Meowth.

Never optimize

  • Players should never select the "Optimize" button when choosing their Support Pokémon. Otherwise, their selection of Support Pokémon will be too strong and defeat Meowth too quickly, before players have had a chance to collect additional Coins.

Pokémon Type selection

  • Meowth is a Normal Pokémon Type opponent, which means that only Fighting Type Pokémon are "Super Effective" against it and only Ghost Type Pokémon are "Ineffective".
  • Player should have only one Fighting Type Pokémon as their Support Pokémon, because the higher damage that the Fighting Type do will likely defeat Meowth too quickly.
  • Players should be cautious about selecting too many Ghost Type Support Pokémon, because they do too little damage. If players do not defeat Meowth, they will not earn any Coins.
  • A common selection of Support Pokémon include two Ghost Type, one Fighting Type, and one non-Ghost or Fighting Type.

Avoid Mega Evolution

  • Do not select Mega Evolving Pokémon for the first or left-most Mega Evolution Support Pokémon position. Most Mega Evolution abilities remove both Pokémon and Disruptions from the play area, which may remove necessary Coin Disruptions.
  • If players select a Pokémon that Mega Evolves, do not put it in the front, Mega Evolution position so that it's Mega Effect ability cannot activate.
  • Even Pokémon with Mega Effects that cannot destroy Coin Disruptions may unpredictably affect the play area in negative ways. They typically cause more damage than other matches, may trigger a Coin match before the player is ready by removing another Pokémon from the play area between Coins, and/or set off a series of Combo matches that defeats Meowth before the player has made a Coin match.
  • Many players choose Lucario Lucario (Expert Stage EX3) in a non-Mega Evolution Support Pokémon position without any other Fighting Type Support Pokémon because it is a strong "Super Effective" Pokémon that is accessible to players relatively early in the game, and it's "Pummel" Skill does not alter the play area.

Skill selection

  • Never select Pokémon with Skills that remove or alter Disruptions, such as "Stabilize" or "Swap", since necessary Coin Disruptions may be removed.
  • Never select Pokémon with Skills that delay or reset Meowth's Disruption Counter, since they prevent Meowth from adding new Coin Disruptions. The most common such skills include "Astonish", "Chill", "Freeze", "Mind Zap, "Paralyze", "Quake", "Sleep Charm", and "Spookify".
  • Avoid too many Pokémon with Skills that increase or occasionally increase damage, such as "Opportunist", "Power of 4", "Power of 5", "Risk-Taker", or "Heavy Hitter". Otherwise, Meowth may be defeat too quickly.
  • Be cautious of Pokémon with the "Quirky" or "Stabilize" Skills, since they occasionally erase an additional matching Pokémon or Breakable-rock Disruption, which could cause a Coin match to trigger before the player is ready or a series of Combo matches that defeat Meowth before a Coin match can be made.
  • Optimal Skills typically include those that cannot activate during the Meowth stage, such as "Barrier Bash", "Block Smash", "Cloud Clear", or "Swat", or that cannot activate because of the selection of Support Pokémon, such as a Pokémon with the "Mega Boost" Skill without a Mega Evolving Pokémon in the first/Mega Evolution position.

Players should experiment with their Support Pokémon until they get the mix of Pokémon that works for them. There is no absolutely correct or incorrect Support Pokémon roster.