Shell Trap (move): Difference between revisions

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added masters ex section
(→‎Learnset: format update)
(added masters ex section)
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{{Moveentry/2|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon|45|40||STAB='''}}
{{Moveentry/2|0776|Turtonator|type=Fire|type2=Dragon|2|Monster|Dragon|45|40||STAB='''}}
{{Movefoot|Fire|2}}
{{Movefoot|Fire|2}}
==In other games==
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center; width:80%"
|- style="background: #{{fire color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Shell Trap
{{statustable|Special}}
|3
|2 MP
|—
|—
|100%
|All opponents
|—
|The user takes up a counterattacking posture. Using this move again will cause the user to leave this posture. No other actions can be taken while in this posture. The user will leave this posture if hit by a physical attack move while it is in this counterattacking posture, then attack all opposing sync pairs.
|style="{{roundybr|5px}}"|{{sync|Ryuki|Turtonator}}
|}


==In the anime==
==In the anime==

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