Generation I: Difference between revisions

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Update name of first partner Pokémon and Yellow Pikachu
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Generation I introduced the first [[region]] to the Pokémon series, which, though unnamed in the original English games, is named in Japanese as Kanto, after the {{wp|Kanto|region of Japan it is based on}}. The name has since passed into English, first being used in [[Super Smash Bros.]], and subsequently being noted in all games since.
Generation I introduced the first [[region]] to the Pokémon series, which, though unnamed in the original English games, is named in Japanese as Kanto, after the {{wp|Kanto|region of Japan it is based on}}. The name has since passed into English, first being used in [[Super Smash Bros.]], and subsequently being noted in all games since.


====Starter Pokémon====
====First partner Pokémon====
At the outset of the player's journey, he will have no Pokémon on hand, and venturing outside of [[Pallet Town]] is impossible, as [[Professor Oak]] will stop him and bring him back to [[Professor Oak's Laboratory|his lab]], where three Pokémon await both the player and his rival.
At the outset of the player's journey, he will have no Pokémon on hand, and venturing outside of [[Pallet Town]] is impossible, as [[Professor Oak]] will stop him and bring him back to [[Professor Oak's Laboratory|his lab]], where three Pokémon await both the player and his rival.


The starters of the Kanto region began the recurring three-type trio of {{t|Grass}}, {{t|Fire}}, and {{t|Water}}, with the player's choice being between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}}. Much as in later generations as well, the [[rival]] will choose whichever of the three has the type that is super effective against that of the player.
The first partner Pokémon of the Kanto region began the recurring three-type trio of {{t|Grass}}, {{t|Fire}}, and {{t|Water}}, with the player's choice being between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}}. Much as in later generations as well, the [[rival]] will choose whichever of the three has the type that is super effective against that of the player.


The choice of a starter can make the beginning few [[Gym]]s change in difficulty, but it does not affect much in the long run aside from the rival's party. Bulbasaur is known by many to be the easiest to start with, as its Grass-type weakens the first two Gyms and resists the attacks of the third. Squirtle is known as the second easiest, as Water types also weaken the first Gym; however, it can prove difficult mid-game if the player has not caught a Pokémon that can resist the later Gyms. Charmander is widely regarded as the hardest of the trio, as Fire-type moves do little damage against the first two Gyms' Pokémon, and there are few opportunities to capture a Pokémon that can counterbalance its weaknesses against the first several Gyms.
The choice of a first partner Pokémon can make the beginning few [[Gym]]s change in difficulty, but it does not affect much in the long run aside from the rival's party. Bulbasaur is known by many to be the easiest to start with, as its Grass-type weakens the first two Gyms and resists the attacks of the third. Squirtle is known as the second easiest, as Water types also weaken the first Gym; however, it can prove difficult mid-game if the player has not caught a Pokémon that can resist the later Gyms. Charmander is widely regarded as the hardest of the trio, as Fire-type moves do little damage against the first two Gyms' Pokémon, and there are few opportunities to capture a Pokémon that can counterbalance its weaknesses against the first several Gyms.


{| style="margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}"
{| style="margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}"
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Some aspects introduced in this generation are found in every generation since, unless otherwise stated:
Some aspects introduced in this generation are found in every generation since, unless otherwise stated:


* The choice between three [[starter Pokémon]] that have {{t|Grass}}, {{t|Fire}}, and {{t|Water}} as their primary types.
* The choice between three [[first partner Pokémon]] that have {{t|Grass}}, {{t|Fire}}, and {{t|Water}} as their primary types.
* A [[Pokémon Professor]] named after a tree who gives the starter Pokémon and a [[Pokédex]] to the {{player}}.
* A [[Pokémon Professor]] named after a tree who gives the first partner Pokémon and a [[Pokédex]] to the {{player}}.
* A [[villainous team]] serving as the main antagonists of the game.
* A [[villainous team]] serving as the main antagonists of the game.
* A [[rival]] who starts their journey at the same time as the player, and is fought multiple times throughout the game. Some later games include more than one rival.
* A [[rival]] who starts their journey at the same time as the player, and is fought multiple times throughout the game. Some later games include more than one rival.
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* 15 [[type]]s. Other types were introduced in later generations.
* 15 [[type]]s. Other types were introduced in later generations.
* [[:Category:Generation I moves|165 moves]]. Other moves were introduced in later generations.
* [[:Category:Generation I moves|165 moves]]. Other moves were introduced in later generations.
* A prototype of the [[friendship]] system was introduced in {{game|Yellow}}, which only worked on the {{ga|Red's Pikachu|Pikachu}} the {{player}} {{pkmn2|starter|started with}} (or any Pikachu with the same [[original Trainer]] and original Trainer ID as the player). In [[Generation II]], the friendship system was expanded to cover all Pokémon.
* A prototype of the [[friendship]] system was introduced in {{game|Yellow}}, which only worked on the {{ga|Red's Pikachu|Pikachu}} the {{player}} [[first partner Pokémon|started with]] (or any Pikachu with the same [[original Trainer]] and original Trainer ID as the player). In [[Generation II]], the friendship system was expanded to cover all Pokémon.


Some aspects introduced in this generation have been revised since:
Some aspects introduced in this generation have been revised since:
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* As far as release dates go, Generation I is the shortest generation in North America, partly due to the fact that Red and Blue were not released until 1998, while in Japan, they were released in 1996, and their successors, Gold and Silver, were released closer together, in 1999 in Japan and 2000 in North America. As the rest of the world's releases are more similar to the North American releases than the Japanese releases, it is also the shortest generation worldwide<!--but don't take my word for it; do the calculations yourself!-->.
* As far as release dates go, Generation I is the shortest generation in North America, partly due to the fact that Red and Blue were not released until 1998, while in Japan, they were released in 1996, and their successors, Gold and Silver, were released closer together, in 1999 in Japan and 2000 in North America. As the rest of the world's releases are more similar to the North American releases than the Japanese releases, it is also the shortest generation worldwide<!--but don't take my word for it; do the calculations yourself!-->.
* Prior to [[Generation VI]], Generation I had the most extra space in the Pokémon Storage System if the {{player}} captures one of each Pokémon, with 240 spots available for 151 Pokémon, therefore leaving 89 extra spots.
* Prior to [[Generation VI]], Generation I had the most extra space in the Pokémon Storage System if the {{player}} captures one of each Pokémon, with 240 spots available for 151 Pokémon, therefore leaving 89 extra spots.
* Prior to [[Generation VIII]], Generation I was the only generation not to feature the paired versions' mascots on the title screens, but instead included the first evolutionary stages of two starter Pokémon.
* Prior to [[Generation VIII]], Generation I was the only generation not to feature the paired versions' mascots on the title screens, but instead included the first evolutionary stages of two first partner Pokémon.
* Generation I is the only generation in which:
* Generation I is the only generation in which:
** The player character cannot be female, although [[Pokémon Red and Green beta#Female player character|evidence suggests plans]] for an intended female player character.
** The player character cannot be female, although [[Pokémon Red and Green beta#Female player character|evidence suggests plans]] for an intended female player character.

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