Focus Punch (move): Difference between revisions

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==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
==={{g|Mystery Dungeon series}}===
Unlike the core series games, Focus Punch is a two-turn move which can be executed regardless of whether the user is hit whilst charging. On the first turn the user gains the {{DL|Status condition (Mystery Dungeon)|Focus Punch}} status condition, and will attack on the turn after. This move's damage is doubled at the end of damage calculation. Due to it being a two-turn move, this move cannot be linked.  
Unlike the core series games, Focus Punch is a two-turn move which can be executed regardless of whether the user is hit whilst charging. On the first turn the user gains the {{DL|Status condition (Mystery Dungeon)|Focus Punch}} status condition, and will attack on the turn after. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series,
this move's damage is doubled at the end of damage calculation.  
 
Due to it being a two-turn move, this move cannot be linked. Focus Punch cannot be used in a {{OBP|Pokémon Tower|Mystery Dungeon}} in the [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series.


{{Template:MDMoveheader|type=fighting}}
{{Template:MDMoveheader|type=fighting}}
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