Zone (Masters): Difference between revisions

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→‎By Trainer move: added info about It's Teatime! additional effects
(added ice zone + trainer moves that can summon zones + additional skills that can summon zones + additional skills that are effected by zones + formatting fixes)
(→‎By Trainer move: added info about It's Teatime! additional effects)
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! style="{{roundytl|5px}}" | Name
! style="{{roundytl|5px}}" | Name
! Zone
! Zone
! Effect
! colspan=2 | Effect
! style="{{roundytr|5px}}" | Trainer
! style="{{roundytr|5px}}" | Trainer
|- style="background:#fff"
|- style="background:#fff"
|It's Teatime!
|It's Teatime!
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
|Activates one of several additional effects at random. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to all allied sync pairs. <!--One of the additional effects is summoning a Ghost Zone-->
|Activates one of several additional effects at random. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to all allied sync pairs.
| style="text-align:left" | Possible additional effects:
* 19% chance each:
** Status Condition Shield
** Special Damage Reduction
** Physical Damage Reduction
** Move Gauge Acceleration
** Critical-Hit Defense
* 5% chance:
** Ghost Zone
|[[File:VSLillie Special Costume Masters.png|75px]]<br>{{mas|Lillie}} (Special Costume) & {{p|Polteageist}}
|[[File:VSLillie Special Costume Masters.png|75px]]<br>{{mas|Lillie}} (Special Costume) & {{p|Polteageist}}
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" | Triumphant Research!
| style="{{roundybl|5px}}" | Triumphant Research!
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
|Turns the field of play’s zone into a Fighting Zone. (A Fighting Zone powers up Fighting-type attacks.) Raises the user’s Speed by 3 stat ranks. Lowers the user’s Sp. Def by 1 stat rank.
| colspan=2 | Turns the field of play’s zone into a Fighting Zone. (A Fighting Zone powers up Fighting-type attacks.) Raises the user’s Speed by 3 stat ranks. Lowers the user’s Sp. Def by 1 stat rank.
| style="{{roundybr|5px}}" | [[File:VSHop Champion Masters.png|75px]]<br>{{mas|Hop}} (Champion) & {{p|Zapdos}}
| style="{{roundybr|5px}}" | [[File:VSHop Champion Masters.png|75px]]<br>{{mas|Hop}} (Champion) & {{p|Zapdos}}
|}
|}

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