14,925
edits
(→Generation I: Again in Gen 1-3, the user will only attack if the opponent is on the field which only applies on Solo Battles) Tags: Mobile edit Mobile web edit |
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==In other games== | ==In other games== | ||
==={{g|Mystery Dungeon series}}=== | ==={{g|Mystery Dungeon series}}=== | ||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team| | Jump Kick deals damage. If the move misses the target, the user receives recoil damage. In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, recoil damage is equal to ½ of the damage that would have otherwise been dealt. From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onwards, the recoil damage is equal to 25% of the user's max HP. | ||
{{Template:MDMoveheader|type=fighting}} | |||
{{Template:MDMoveRow|game=RB|pow=14|pp=13|acc=95%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=TDS|pow=14|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pow=14|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=GTI|pow=30|powmax=99|pp=13|ppmax=50|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=SMD|pow=30|powmax=99|pp=13|ppmax=30|acc=90%|accmax=98%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | ==={{g|Rumble Rush}}=== |