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edits
(Removed the doubled Hydro Steam-Psyblade table, added variations of Weather Ball, and standardized the damage-dealing moves by index number (for example, the Torque moves were not alphabetically ordered, neither did the Strength variations, which became now the Drill Peck variations)) |
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<!--Insert new variations in | <!--Insert new variations in index number order--> | ||
{{outdated}} | {{outdated}} | ||
{{unknown name}} | {{unknown name}} | ||
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===Variations of Drill Peck=== | ===Variations of Drill Peck=== | ||
{{mvar/h|15 or 20|power=80|acc=100|notes=No additional effect|PP=PP}} | {{mvar/h|10, 15, or 20|power=80|acc=100|notes=No additional effect|PP=PP}} | ||
{{mvar|Drill Peck|Flying|Physical|I|PP=20}} | {{mvar|Drill Peck|Flying|Physical|I|PP=20}} | ||
{{mvar|Strength|Normal|Physical|I|PP=15|note=Signature move of Machamp in Generation VII}} | {{mvar|Strength|Normal|Physical|I|PP=15|note=Signature move of Machamp in Generation VII}} | ||
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{{mvar|X-Scissor|Bug|Physical|IV|PP=15}} | {{mvar|X-Scissor|Bug|Physical|IV|PP=15}} | ||
{{mvar|Power Gem|Rock|Special|IV|note=70 power prior to Generation VI|PP=20}} | {{mvar|Power Gem|Rock|Special|IV|note=70 power prior to Generation VI|PP=20}} | ||
{{mvar|Dazzling Gleam|Fairy|Special|VI|PP=10}} | |||
|} | |} | ||
|} | |} | ||
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===Variations of Pound=== | ===Variations of Pound=== | ||
{{mvar/h|30, 35 or 40|power=40|acc=100|notes=No additional effect|PP=PP}} | {{mvar/h|30, 35, or 40|power=40|acc=100|notes=No additional effect|PP=PP}} | ||
{{mvar|Pound|Normal|Physical|I|PP=35}} | {{mvar|Pound|Normal|Physical|I|PP=35}} | ||
{{mvar|Scratch|Normal|Physical|I|PP=35}} | {{mvar|Scratch|Normal|Physical|I|PP=35}} |
edits