Type change: Difference between revisions

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* If one or more types are removed through {{m|Burn Up}} or {{m|Double Shock}}, and the Pokémon has no more types left, it will become [[typeless]] until it is switched out, faints, or the battle ends.
* If one or more types are removed through {{m|Burn Up}} or {{m|Double Shock}}, and the Pokémon has no more types left, it will become [[typeless]] until it is switched out, faints, or the battle ends.


The type change can add or remove type-related immunities to [[status condition]]s, such that a Pokémon cannot be poisoned after gaining the {{type|Poison}} or {{type|Steel}}; or conversely, an originally {{type|Poison}} or {{type|Steel}} Pokémon can become {{status|poison}}ed after its type has changed (and will remain poisoned even after the battle ends). However, any status conditions the Pokémon already has are not influenced by the type change; for example, a poisoneed Pokémon will retain this status condition even after becoming a Poison or Steel type.
The type change can add or remove type-related immunities to [[status condition]]s, such that a Pokémon cannot be {{status|poison}}ed after gaining the {{type|Poison}} or {{type|Steel}}; or conversely, an originally {{type|Poison}} or {{type|Steel}} Pokémon can become poisoned after its type has changed (and will remain poisoned even after the battle ends). However, any status conditions the Pokémon already has are not influenced by the type change; for example, a poisoned Pokémon will retain this status condition even after becoming a Poison or Steel type.


If a Pokémon copies the types of another (by using {{m|Conversion}} in [[Generation I]] only, {{m|Reflect Type}}, {{m|Transform}}, or via {{a|Imposter}}), the target's type changes are copied as well. If the target is currently typeless, the user will become a pure {{t|Normal}} type. However, if the target was typeless and then gained a type via {{m|Forest's Curse}} or {{m|Trick-or-Treat}}, the user will have two types: Normal and the added one.
If a Pokémon copies the types of another (by using {{m|Conversion}} in [[Generation I]] only, {{m|Reflect Type}}, {{m|Transform}}, or via {{a|Imposter}}), the target's type changes are copied as well. If the target is currently typeless, the user will become a pure {{t|Normal}} type. However, if the target was typeless and then gained a type via {{m|Forest's Curse}} or {{m|Trick-or-Treat}}, the user will have two types: Normal and the added one.

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