No Guard (Ability): Difference between revisions

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===In battle===
===In battle===
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the [[semi-invulnerable turn]] of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, {{m|Sky Drop}}, and {{m|Phantom Force}}. It does not bypass [[type]] [[Type#Type effectiveness|immunities]].
All [[move]]s used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the [[semi-invulnerable turn]] of {{m|Fly}}, {{m|Bounce}}, {{m|Dive}}, {{m|Dig}}, {{m|Shadow Force}}, {{m|Sky Drop}}, and {{m|Phantom Force}}. It does not bypass [[type]] [[Type#Type effectiveness|immunities]].
A {{p|Tatsugiri}} hidden inside a {{p|Dondozo}}'s mouth via the {{a|Commander}} Ability is immune to the effects of No Guard.


In {{2v2|Diamond|Pearl}}, a Pokémon with No Guard can successfully hit a Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves that never miss (such as {{m|Swift}} and {{m|Aerial Ace}}) will always be blocked. [[One-hit knockout move]]s are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in {{v2|Platinum}} so that most moves are blocked by Protect and Detect.
In {{2v2|Diamond|Pearl}}, a Pokémon with No Guard can successfully hit a Pokémon that has used {{m|Protect}} or {{m|Detect}}, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves that never miss (such as {{m|Swift}} and {{m|Aerial Ace}}) will always be blocked. [[One-hit knockout move]]s are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in {{v2|Platinum}} so that most moves are blocked by Protect and Detect.


===Outside of battle===
===Outside of battle===
Outside of battle, if a Pokémon with No Guard is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%.
Outside of battle, if a Pokémon with No Guard is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. It shares this property with {{a|Arena Trap}} and {{a|Illuminate}}.
It shares this property with {{a|Arena Trap}} and {{a|Illuminate}}.


==Pokémon with No Guard==
==Pokémon with No Guard==

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