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If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1. | If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1. | ||
===Generation VIII | ===Generation VIII onwards=== | ||
Double Iron Bash no longer has a special interaction with {{m|Minimize}}. | Double Iron Bash no longer has a special interaction with {{m|Minimize}}. | ||
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{{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|SwShLA}}|The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.}} | {{movedescentry|{{gameabbrev7|PE}}<br>{{gameabbrev8|SwShLA}}|The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row. This may also make the target flinch.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
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