Pokémon Mezastar: Difference between revisions

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Each Pokémon Mezastar machine consists of two adjacent stations that share a large monitor. This monitor displays the user interface for individual stations, simulating the borders of the display with on-screen graphics while single-player games are in operation. Players can also partake in cooperative battles, during which the interface is expanded to cover both stations. This was previously featured in the arcade title [[Pokémon: Battle Nine]], despite being promoted as a first for a Pokémon arcade machine.
Each Pokémon Mezastar machine consists of two adjacent stations that share a large monitor. This monitor displays the user interface for individual stations, simulating the borders of the display with on-screen graphics while single-player games are in operation. Players can also partake in cooperative battles, during which the interface is expanded to cover both stations. This was previously featured in the arcade title [[Pokémon: Battle Nine]], despite being promoted as a first for a Pokémon arcade machine.


The control panel for each station can be divided into two levels. The upper level contains three blue lanes where Pokémon tags can be inserted and a Multi-Scanner to the left that can be used to scan a variety of QR codes. The lower level contains triangular "L" and "R" buttons, which are primarily used to cycle through options, and circular "1" and "2" buttons, which are used to confirm commands and press at certain periods during the game. The "1" and "2" buttons are surrounded by circular displays that show various graphics throughout gameplay. The section between the two levels contains six recesses that can be used to hold tags.
The control panel for each station can be divided into two levels. The upper level contains three blue lanes where Pokémon tags can be placed and a Multi-Scanner to the left that can be used to scan a variety of QR codes. The lower level contains triangular "L" and "R" buttons, which are primarily used to cycle through options, and circular "1" and "2" buttons, which are used to confirm commands and press at certain periods during the game. The "1" and "2" buttons are surrounded by circular displays that show various graphics throughout gameplay. The section between the two levels contains six recesses that can be used to hold tags.


==Release history==
==Release history==
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*'''{{mezastar|Super Tag set 3}}'''
*'''{{mezastar|Super Tag set 3}}'''
*'''{{mezastar|Super Tag set 4}}'''
*'''{{mezastar|Super Tag set 4}}'''
*'''{{mezastar|Super Tag set 5}}'''
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*'''{{mezastar|Double Chain set 1}}'''
*'''{{mezastar|Double Chain set 2}}'''
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===Types and moves===
===Types and moves===
The types attributed to Pokémon are indicated by symbols to the right of their name on the obverse of tags. A Pokémon may have either one or two types, and determine what types of move it will be weak against or resistant to in battle. The types featured in Pokémon Mezastar are the same as those found in the core series and share their individual strengths and weaknesses. Most Pokémon can use only one move, as opposed to four in the core series, though some also have access to [[Z-Move]]s, [[Max Move]]s, and [[G-Max Move]]s. The move name and its type are present on the reverse of tags. The [[damage category]] of the move is also highlighted and linked to the relevant stats.
The types attributed to Pokémon are indicated by symbols to the right of their name on the obverse of tags. A Pokémon may have either one or two types, and determine what types of move it will be weak against or resistant to in battle. The types featured in Pokémon Mezastar are the same as those found in the core series and share their individual strengths and weaknesses. Most Pokémon can use only one move, as opposed to four in the core series, though some also have access to an additional move. The move name and its type are present on the reverse of tags. The [[damage category]] of the move is also highlighted and linked to the relevant stats.


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==Gameplay==
==Gameplay==
===Starting a game===
===Starting a game===
[[File:Mezastar main hub.png|thumb|200px|right|The main hub]]
[[File:Mezastar main hub.png|thumb|200px|right|The main hub as it appeared in the Original series]]
The core gameplay of Pokémon Mezastar takes place on an island with multiple environments connected by railway. At the center of this island is a small settlement that serves as the main hub. Upon inserting ¥100, players can view the available game modes that appear on the wall of the settlement's central tower. These include: '''Get in Battle!''' (Japanese: '''バトルでゲット!''') and '''Get Now!''' (Japanese: '''いますぐゲット!'''). Get in Battle! is the main game mode where players can battle and catch numerous Pokémon over a minimum of three turns; Get Now! mode is a mini-game where players throw [[Quick Ball]]s at patches of grass to catch random Pokémon.
The core gameplay of Pokémon Mezastar takes place on an island with multiple environments connected by railway. At the center of this island is a small settlement that serves as the main hub. Upon inserting ¥100, players can view the two available game modes: '''Get in Battle!''' (Japanese: '''バトルでゲット!''') and '''Get Now!''' (Japanese: '''いますぐゲット!'''). Get in Battle! is the main game mode where players can battle and catch numerous Pokémon over a minimum of three turns; Get Now! mode is a mini-game where players throw [[Quick Ball]]s at patches of grass to catch random Pokémon.


===Get in Battle! mode===
===Get in Battle! mode===
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'''Trainer and Battle''' (Japanese: '''トレーナーとバトル''') was introduced in the {{mezastar|Set 2|second set}} and, unlike the comparable feature in [[Pokémon Ga-Olé]], is incorporated into Get in Battle! mode rather than existing as a separate game mode. Trainer and Battle can activate randomly when a player selects to play Get in Battle! mode, and a Trainer will challenge the player to a battle. The player can decline and proceed with Get in Battle!, or they can accept and face the challenger in a stadium setting.
'''Trainer and Battle''' (Japanese: '''トレーナーとバトル''') was introduced in the {{mezastar|Set 2|second set}} and, unlike the comparable feature in [[Pokémon Ga-Olé]], is incorporated into Get in Battle! mode rather than existing as a separate game mode. Trainer and Battle can activate randomly when a player selects to play Get in Battle! mode, and a Trainer will challenge the player to a battle. The player can decline and proceed with Get in Battle!, or they can accept and face the challenger in a stadium setting.


Each set includes a lineup of five Trainers and each one has a difficulty rating based on the Grade of Pokémon in their team. A battle consists of five turns and can only be won by defeating all the opponent's Pokémon. The first three Trainers can be faced randomly, and if the player does not have a Memory tag, will be the only Trainers the player can face. If the player does have a Memory tag, defeating the first three Trainers will allow them to challenge a stronger fourth Trainer. Defeating the fourth will allow them to challenge the strongest Trainer of the set. Players with Memory tags will also earn a trophy for each Trainer they defeat. While Trainer and Battle itself does not offer any opportunity to capture Pokémon, Bonus!! Get Time! follows the conclusion of the battle.
Each set includes a base lineup of five Trainers and each one has a difficulty rating based on the Grade of Pokémon in their team. A battle consists of five turns and can only be won by defeating all the opponent's Pokémon. The first three Trainers can be faced randomly, and if the player does not have a Memory tag, will be the only Trainers the player can face. If the player does have a Memory tag, defeating the first three Trainers will allow them to challenge a stronger fourth Trainer. Defeating the fourth will allow them to challenge the strongest Trainer of the set. Players with Memory tags will also earn a trophy for each Trainer they defeat. While Trainer and Battle itself does not offer any opportunity to capture Pokémon, Bonus!! Get Time! follows the conclusion of the battle.


====Memory tags====
====Memory tags====
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===Get Now! mode===
===Get Now! mode===
[[File:Mezastar Get Now mode.png|thumb|200px|right|Throwing sweets in Get Now! mode]]
[[File:Mezastar Get Now mode.png|thumb|200px|right|Throwing sweets in Get Now! mode]]
Selecting Get Now! mode will move the camera right to a park entrance before going to the next screen, where players will be presented with five grass patches of varying sizes. Players will then have seven seconds to throw sweets at the grass patches to attract Pokémon. Patches that have blue "?" or yellow "!?" graphics above them after throwing sweets denote they hide higher-Grade Pokémon. Players can then opt to deposit ¥100 and catch a Pokémon. If they do, a cursor will quickly move between patches, which can be stopped by pressing the "1" or "2" button. Pressing one will throw a Quick Ball at the selected grass patch and reveal a Pokémon, which will then be dispensed. Players can continue to throw Quick Balls at the remaining patches, costing ¥100 each time. If a player opts not to insert any currency or catches all five available Pokémon, Get Now! mode will end. Players with Memory tags will earn Star Points for each Pokémon caught.
Selecting Get Now! mode will move the camera right before going to the next screen, where players will be presented with five grass patches of varying sizes. Players will then have seven seconds to throw sweets at the grass patches to attract Pokémon. Patches that have blue "?" or yellow "!?" graphics above them after throwing sweets denote they hide higher-Grade Pokémon. Players can then opt to deposit ¥100 and catch a Pokémon. If they do, a cursor will quickly move between patches, which can be stopped by pressing the "1" or "2" button. Pressing one will throw a Quick Ball at the selected grass patch and reveal a Pokémon, which will then be dispensed. Players can continue to throw Quick Balls at the remaining patches, costing ¥100 each time. If a player opts not to insert any currency or catches all five available Pokémon, Get Now! mode will end. Players with Memory tags will earn Star Points for each Pokémon caught.


==Mezastar TV==
==Mezastar TV==
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<gallery>
<gallery>
Pokémon Mezastar logo.png|Logo
Pokémon Mezastar logo.png|Logo
Mezastar area selection.png|Area selection
Mezastar area selection.png|Area selection as it appeared in the Original series
Mezastar turn.png|Between turns
Mezastar turn.png|Between turns
Mezastar Trainer and Battle.png|Trainer and Battle
Mezastar Trainer and Battle.png|Trainer and Battle as it appeared in the Original series
</gallery>
</gallery>
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