Rest (move): Difference between revisions

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As seen in most recent trailer.
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(As seen in most recent trailer.)
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|type=Psychic
|type=Psychic
|damagecategory=Status
|damagecategory=Status
|basepp=10
|basepp={{tt|5|10 in Generations I-VIII}}
|maxpp=16
|maxpp={{tt|8|16 in Generations I-VIII}}
|power=—
|power=—
|accuracy=—
|accuracy=—
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|na=no
|na=no
}}
}}
'''Rest''' (Japanese: '''ねむる''' ''Sleep'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It was [[TM44]] from Generation I to [[Generation VII]], until [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], where it was [[TM05]]. It is [[TM21]] in {{g|Sword and Shield}} and [[TM44]] in {{g|Brilliant Diamond and Shining Pearl}}.
'''Rest''' (Japanese: '''ねむる''' ''Sleep'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]]. It was [[TM44]] from Generation I to [[Generation VII]], until [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], where it was [[TM05]]. It is [[TM21]] in {{g|Sword and Shield}} and [[TM44]] in {{g|Brilliant Diamond and Shining Pearl}}. It is [[TM85]] in {{g|Scarlet and Violet}}.


==Effect==
==Effect==
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{{movedescentry|{{gameabbrev3|FRLG}}|The user sleeps for two turns to fully restore HP and heal any status problem.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user sleeps for two turns to fully restore HP and heal any status problem.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}|The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}|The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}<br>{{gameabbrev9|SV}}|The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.}}
{{movedescentry|{{gameabbrev8|LA}}|The user restores its own HP but also becomes drowsy.}}
{{movedescentry|{{gameabbrev8|LA}}|The user restores its own HP but also becomes drowsy.}}
|}
|}
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