Hyper Fang (move): Difference between revisions

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→‎Trivia: removing unnecessary explanation and speculation per discord discussion and SnorlaxMonster
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(→‎Trivia: removing unnecessary explanation and speculation per discord discussion and SnorlaxMonster)
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* Despite its Japanese name, Hyper Fang is not a [[one-hit knockout move]].
* Despite its Japanese name, Hyper Fang is not a [[one-hit knockout move]].
* Excluding [[signature move]]s, Hyper Fang is the only move that, while coded into [[Pokémon Sword and Shield]], cannot be used in battle. This is because no Pokémon that learn the move are available in the games.
* Excluding [[signature move]]s, Hyper Fang is the only move that, while coded into [[Pokémon Sword and Shield]], cannot be used in battle. This is because no Pokémon that learn the move are available in the games.
* When forcing [[Pokémon Brilliant Diamond and Shining Pearl]] [https://twitter.com/Lewchube/status/1555886318697201664 to allow the use of Hyper Fang in battle], it has a unique animation that does not resemble or appear to lift from any of its previous appearances. This may imply that Hyper Fang was once considered to be usable in the games but was later scrapped.
* An unused animation of Hyper Fang exists in the code of [[Pokémon Brilliant Diamond and Shining Pearl]]<ref>[https://twitter.com/Lewchube/status/1555886318697201664]</ref>; the animation differs in appearance from previous games.


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