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m (Daniel Carrero moved page Pokémon base stats data structure (Generation II) to Pokémon species data structure (Generation II): More than just base stats.) |
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The '''Pokémon species data structure''' is a 32-byte piece of data. | |||
Every [[Pokémon|Pokémon species]] in the [[Generation II]] {{pkmn|games}} has a 32-byte | Every [[Pokémon|Pokémon species]] in the [[Generation II]] {{pkmn|games}} has a 32-byte data structure stored in the game's ROM somewhere. It determines all information inherent to the species, such as base stats, [[type]]s, [[catch rate]] and [[Egg Group]]s. The Pokémon species' names are not part of this structure, but are instead stored [[#Names|elsewhere]]. | ||
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