Game Boy Tower: Difference between revisions

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*Pokémon Red and Blue cartridges are only supported by their corresponding Pokémon Stadium language. However, because Spanish versions of Pokémon Red and Blue were released in Latin America (with the translation from Spain), it was necessary to make them compatible with the American version of Pokémon Stadium (which was the official released in Latin America). On the contrary, because Pokémon Yellow was released only in English in Latin America, the Spanish version (from Spain) is not compatible with the American version of Pokémon Stadium (since it wasn't necessary to do so).<ref>http://www.anmtvla.com/2019/02/reportaje-cual-fue-el-primer-videojuego.html</ref>
*Pokémon Red and Blue cartridges are only supported by their corresponding Pokémon Stadium language. However, because Spanish versions of Pokémon Red and Blue were released in Latin America (with the translation from Spain), it was necessary to make them compatible with the American version of Pokémon Stadium (which was the official released in Latin America). On the contrary, because Pokémon Yellow was released only in English in Latin America, the Spanish version (from Spain) is not compatible with the American version of Pokémon Stadium (since it wasn't necessary to do so).<ref>http://www.anmtvla.com/2019/02/reportaje-cual-fue-el-primer-videojuego.html</ref>
*The Latin American versions of Red and Blue have a different loading screen and take longer to load because the Stadium games have to recognize the 14 exclusive characters of the Spanish language first, these are: Á, á, É, é, Í, í, Ñ, ñ, Ó, ó, Ú, ú, ü, ¡ and ¿.<ref>https://web.archive.org/web/20001006222511/http://www.nintendo.com.mx/Informacion/Juegos/Game_Boy/Pokemones/</ref>
*Pokémon Crystal also takes longer to load compared with the other Generation II games, this may be because it is a full Game Boy Color game. The Crystal Version also uses the  loading screen of the Latin American versions of Red and Blue.


==In other languages==
==In other languages==

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