5,966
edits
The IceCream (talk | contribs) m (Oops) |
m (→Effect) |
||
Line 30: | Line 30: | ||
Scale Shot inflicts damage, hitting the target 2-5 times per use. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance that it will hit 3 times, a ~16.7% chance that it will hit 4 times, and a ~16.7% chance that it will hit 5 times. This means that it will hit about ~3.167 times on average provided that it does not miss, giving it an average power of ~79.2. After each successful hit, the user's {{stat|Speed}} is raised by one stage, while its {{stat|Defense}} is lowered by one stage. Each strike made has an equal chance to be a [[critical hit]]. | Scale Shot inflicts damage, hitting the target 2-5 times per use. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance that it will hit 3 times, a ~16.7% chance that it will hit 4 times, and a ~16.7% chance that it will hit 5 times. This means that it will hit about ~3.167 times on average provided that it does not miss, giving it an average power of ~79.2. After each successful hit, the user's {{stat|Speed}} is raised by one stage, while its {{stat|Defense}} is lowered by one stage. Each strike made has an equal chance to be a [[critical hit]]. | ||
Scale Shot may continue attacking after breaking a {{m|substitute}}. | Scale Shot may continue attacking after breaking a {{m|substitute}}. {{m|Counter}} will only acknowledge the last strike of this move. | ||
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. | If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. |
edits