Caught Pokémon: Difference between revisions

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===Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!===
===Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!===
Capture mechanics in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] are based off that in Pokémon GO, but with [[Nintendo Switch]] controls. If playing on a docked Switch with a Joy-Con or [[Poké Ball Plus]], the player can throw the Poké Ball straight by flicking the controller up or down, or the ball can be throw sideways by flicking the controller to the left or right. The size of the player's movement dictates how far the ball travels. When playing on docked mode, [[party]] Pokémon also receive ×1.1 [[experience]] as a Technique Bonus. In handheld mode, the Poké Ball will always be thrown at the center of the screen by pressing A. The player can aim his/her throw by shifting left-hand joystick or moving the Switch.
Capture mechanics in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] are based off that in Pokémon GO, but with [[Nintendo Switch]] controls. If playing on a docked Switch with a Joy-Con or [[Poké Ball Plus]], the player can throw the Poké Ball straight by flicking the controller up or down, or the ball can be throw sideways by flicking the controller to the left or right. The size of the player's movement dictates how far the ball travels. When playing on docked mode, [[party]] Pokémon also receive ×1.1 [[experience]] as a Technique Bonus. In handheld mode, the Poké Ball will always be thrown at the center of the screen by pressing A. The player can aim their throw by shifting left-hand joystick or moving the Switch.


====Capture rewards====
====Capture rewards====
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