Tweaking: Difference between revisions

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56 bytes added ,  27 January 2017
→‎Void glitch: now that the Pal Park Retire glitch allows direct execution of scripts in a map, the fact that the sprites are missing from the event areas in Plat is (theoretically) no longer a barrier (though the void being walled still is of course)
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(→‎Void glitch: now that the Pal Park Retire glitch allows direct execution of scripts in a map, the fact that the sprites are missing from the event areas in Plat is (theoretically) no longer a barrier (though the void being walled still is of course))
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As part of the paths to access Darkrai and Shaymin, the player is required to save the game in the void, so the same risks associated with the [[Surf glitch]] occur here, such as becoming trapped without a method of escape. More notably, as the maneuvers in the void necessary to reach Newmoon Island and Flower Paradise are significantly more elaborate compared to the Surf glitch, with the currently documented complete path to Darkrai requiring two traversals through "Fake Sinnoh" (about two hours of continuous biking) and the currently documented complete path to Shaymin requiring one traversal (about one hour of biking), it is possible for more serious corruption-related effects to occur. In the worst possible circumstance, the game may always immediately freeze upon loading the save file, forcing a new game to be started.
As part of the paths to access Darkrai and Shaymin, the player is required to save the game in the void, so the same risks associated with the [[Surf glitch]] occur here, such as becoming trapped without a method of escape. More notably, as the maneuvers in the void necessary to reach Newmoon Island and Flower Paradise are significantly more elaborate compared to the Surf glitch, with the currently documented complete path to Darkrai requiring two traversals through "Fake Sinnoh" (about two hours of continuous biking) and the currently documented complete path to Shaymin requiring one traversal (about one hour of biking), it is possible for more serious corruption-related effects to occur. In the worst possible circumstance, the game may always immediately freeze upon loading the save file, forcing a new game to be started.


Other areas that can be accessed through this glitch include the [[Hall of Fame]], {{p|Giratina}}'s room in Turnback Cave, and [[Route 227]]. As the void glitch simply requires a [[Bicycle]] to perform, all of these areas can be reached as early as the game's second [[Badge]].
Other areas known to be accessible through this glitch include the [[Hall of Fame]], {{p|Giratina}}'s room in Turnback Cave, and [[Route 227]]. As the void glitch simply requires a [[Bicycle]] to perform, all of these areas can be reached as early as the game's second [[Badge]].


For several years, it was believed (though never conclusively proven) that it was impossible to access the [[Hall of Origin]] through this glitch, as it is a closed-off indoor area without a single accessible entry warp, thereby making it almost impossible to safely locate in the void compared to outdoor areas and indoor areas with many warps such as [[Turnback Cave]]. It was also known that unlike Newmoon Island and Flower Paradise, simply finding the Hall of Origin would not allow the player to battle {{p|Arceus}}, due to a set of reasons involving scripts as detailed [[Hall of Origin#Trivia|here]]. A method to find the Hall of Origin was not discovered until January 2017, by relying on relatively extensive methods to be able to dynamically control the layout of areas in the void<ref>http://forums.glitchcity.info/index.php?topic=7770.0</ref>. The [[Pal Park Retire trick]] was documented soon afterward, allowing the player to manually activate the script that causes the player to challenge Arceus, finally enabling Arceus to be caught. The currently documented method to catch Arceus involves reaching the Hall of Origin map while still in the void; there is currently no known way to see the full, visible Hall of Origin (as it appears after using the Azure Flute).
After the discovery of the Darkrai and Shaymin paths, it was believed (though not conclusively proven) that the [[Hall of Origin]] was inaccessible through this glitch, as it is a closed-off indoor area without a single accessible entry warp, thereby making it almost impossible to safely locate in the void compared to outdoor areas and indoor areas with many warps such as [[Turnback Cave]]. It was also known that, unlike Newmoon Island and Flower Paradise, simply finding the Hall of Origin would not allow the player to battle {{p|Arceus}}, due to a set of reasons involving map scripts as detailed [[Hall of Origin#Trivia|here]]. Due to the combination of these two factors, it was believed impossible to catch Arceus through the void glitch for several years. A method to find the Hall of Origin was not discovered until January 2017, by relying on relatively extensive methods to be able to dynamically control the layout of areas in the void<ref>http://forums.glitchcity.info/index.php?topic=7770.0</ref>. The [[Pal Park Retire glitch]] was documented soon afterward, allowing the player to manually activate the script that causes the player to challenge Arceus, finally enabling Arceus to be caught. The currently documented method to catch Arceus involves reaching the Hall of Origin map while still in the void; there is currently no documented way to see the full, visible Hall of Origin (the way it appears after using the Azure Flute).


In {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}}, navigation of the void is no longer legitimately<!-- definition: no external devices --> possible due to the presence of invisible walls that can trap the player. Currently the only known way to bypass these and proceed through the void is with a proper "walk through walls" [[cheat]] code. As a corollary, 'fake' regions cannot be legitimately seen in Platinum, HeartGold, and SoulSilver without a "walk through walls" cheat code. In addition, in Platinum, Darkrai, Shaymin, and Arceus will not appear in their respective areas unless the player has obtained the proper [[event item]], making attempts to reach said areas futile even if the void were traversable or some other method of access found.
In {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}}, navigation of the void is no longer legitimately<!-- definition: no external devices --> possible due to the presence of invisible walls that can trap the player. Currently the only known way to bypass these and proceed through the void is with a proper "walk through walls" [[cheat]] code. As a corollary, 'fake' regions cannot be legitimately seen in Platinum, HeartGold, and SoulSilver without a "walk through walls" cheat code. In addition, in Platinum, Darkrai, Shaymin, and Arceus will not appear in their respective areas unless the player has obtained the proper [[event item]].


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