Rain: Difference between revisions

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{| class="roundy" style="background:#{{water color light}}; border: 2px solid #{{water color dark}}; float:right"
{{WeatherInfobox
|-
|name=Rain
| colspan=2 style="text-align:center" | <big><big>'''{{color|{{water color dark}}|Rain}}'''</big></big><br><span lang="ja">'''{{color|{{water color dark}}|あめ}}'''</span> ''{{color|{{water color dark}}|Rain}}''
|jname=あめ
|-
|jtrans=Rain
| style="text-align:center" colspan=2 | [[File:Rainy Field.png|240px]]<br>[[File:Rain.png|240px]]
|move=Rain Dance
|- style="background:#{{water color}};"
|ability=Drizzle
! style="{{roundytl|8px}}" width=50% | Move
|owimage=Rainy Field
! style="{{roundytr|8px}}" width=50% | Ability
|baimage=Rain
|- style="background:#FFF; text-align:center"
|color=Water
| style="{{roundybl|8px}}" | {{m|Rain Dance}}
}}
| style="{{roundybr|8px}}" | {{a|Drizzle}}
|}


'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].
'''Rain''' (Japanese: '''あめ''' ''Rain'') is a [[weather condition]] introduced in battle in [[Generation II]]. It was introduced in the overworld in [[Generation III]].


It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}) and since [[Generation VI]], by sending out a Pokémon with {{a|Drizzle}} (before that, the Ability summoned rain until the end of battle or the weather was replaced). If encountered in the overworld, it will last until replaced <!--- what about G6? !--->
It will last for five turns if created using {{m|Rain Dance}} (eight is the user is holding a {{DL|In-battle effect item|Damp Rock}}) or {{a|Drizzle}} ([[Generation VI]] only). If encountered in the overworld or created using Drizzle (prior to Generation VI), it will last until replaced.


==Description==
==Description==
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==On the field==
==On the field==
{| style="background: #{{water color dark}}; {{roundy|10px}} border: 3px solid #{{water color}}; float:center" cellspacing="1" cellpadding="2"
{{weatherloch|water}}
|-
|- style="background:#FFF"
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytl|5px}}" | {{color|000000|Region}}
| {{gameabbrev3|HGSS}}
! style="font-size:100%; background:#{{water color light}}; text-align:center" | {{color|000000|Location}}
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytr|5px}}" | {{color|000000|Conditions}}
|- style="background:#FFFFFF;"
| [[Johto]]
| [[Johto]]
| {{rt|33|Johto}}
| {{rt|33|Johto}}
| Always{{sup/4|HGSS}}
| Always
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|HGSS}}
| [[Johto]]
| [[Johto]]
| [[Lake of Rage]]
| [[Lake of Rage]]
| Every day except [[days of the week|Wednesday]]{{sup/4|HGSS}}
| Every day except [[days of the week|Wednesday]]
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|105|Hoenn}}
| {{rt|105|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|RSE}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|119|Hoenn}}
| {{rt|119|Hoenn}}
| Some days
| Some days
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|RSE}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|120|Hoenn}}
| {{rt|120|Hoenn}}
| Always
| Always
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|RSE}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|123|Hoenn}}
| {{rt|123|Hoenn}}
| Some days
| Some days
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|125|Hoenn}}
| {{rt|125|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|127|Hoenn}}
| {{rt|127|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| {{rt|129|Hoenn}}
| {{rt|129|Hoenn}}
| When [[Marine Cave]] is there{{sup/3|E}}
| When [[Marine Cave]] is there
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|Sa}}{{gameabbrev3|E}}
| [[Hoenn]]
| [[Hoenn]]
| Eastern [[water route]]s
| Eastern [[water route]]s
| After {{p|Kyogre}} is awakened but before battling it{{sup/3|S}}{{sup/3|E}}
| After {{p|Kyogre}} is awakened but before battling it
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|DPPt}}
| [[Sinnoh]]
| [[Sinnoh]]
| {{rt|212|Sinnoh}}
| {{rt|212|Sinnoh}}
| Always
| Always
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|DPPt}}
| [[Sinnoh]]
| [[Sinnoh]]
| {{rt|213|Sinnoh}}
| {{rt|213|Sinnoh}}
| Sometimes
| Sometimes
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|DPPt}}
| [[Sinnoh]]
| [[Sinnoh]]
| {{rt|214|Sinnoh}}
| {{rt|214|Sinnoh}}
| Always (south leg only)
| Always (south leg only)
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| {{gameabbrev3|DPPt}}
| [[Sinnoh]]
| [[Sinnoh]]
| {{rt|215|Sinnoh}}
| {{rt|215|Sinnoh}}
| Always
| Always
|- style="background:#FFFFFF;"
|- style="background:#FFF"
| style="{{roundybl|5px}}" | [[Unova]]
| style="{{roundybl|5px}}" | {{gameabbrev3|BW}}
| [[Unova]]
| Any route
| Any route
| style="{{roundybr|5px}}" | Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears
| style="{{roundybr|5px}}" | Wherever {{p|Tornadus}}{{sup/5|B}} or {{p|Thundurus}}{{sup/5|W}} appears
|}
|}


==Effects in battle==
==Effects==
===Advantages===
===In battle===
====Advantages====
* Increases the power of {{type|Water}} moves by 50%.  
* Increases the power of {{type|Water}} moves by 50%.  
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
* Allows {{m|Thunder}} and {{m|Hurricane}} to bypass accuracy check.
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* Prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]].
* Prevents Pokémon from exploding in [[Pokémon Mystery Dungeon]].


===Disadvantages===
====Disadvantages====
* Decreases the power of {{type|Fire}} moves by 50%.  
* Decreases the power of {{type|Fire}} moves by 50%.  
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
* Causes {{m|SolarBeam}} to only deal half of its normal damage.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} since Generation III, or half the normal amount in Generation II.
* Causes {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} to recover ¼ of max {{stat|HP}} since Generation III, or half the normal amount in Generation II.


== Outside of Battle ==
===Outside of battle===
{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up while it is raining in the overworld.


{{p|Sliggoo}} will evolve into {{p|Goodra}} when leveled up during Rain, but only in the overworld.
==Variations==
===Normal rain===
Rain falls. Found in all places where rain is found on the field.


===Heavy rain===
Rains falls heavily, at a lower angle than than normal rain. It is found occasionally on {{rt|212|Sinnoh}}.


==Variations==
===Thunderstorm===
{| style="background: #{{water color dark}}; {{roundy|10px}} border: 3px solid #{{water color}}; width=100%" cellspacing="1" cellpadding="2"
Rain falls heavily, much like heavy rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25).
|-
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytl|5px}}" | {{color|000000|Variant}}
! style="font-size:100%; background:#{{water color light}}; text-align:center; {{roundytr|5px}}" | {{color|000000|Description}}
|- style="background:#FFFFFF;"
! Normal rain
| Rain falls. Found in all places where rain is found on the field.
|- style="background:#FFFFFF;"
! Heavy rain
| Rains falls heavily, at a lower angle than than normal rain. It is found occasionally on {{rt|212|Sinnoh}}.
|- style="background:#FFFFFF;"
! style="{{roundybl|5px}}" | Thunderstorm
| style="{{roundybr|5px}}" | Rain falls heavily, much like heavy rain does, and occasionally lightning will strike and thunder will rumble. It is found on {{rt|119|Hoenn}} as part of the four-day rain-thunderstorm-rain-clear cycle. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on {{wp|St. Patrick's Day}}; February 29, 2008; and Christmas Day (December 25).
|}


==In the anime==
==In the anime==
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{{-}}
{{-}}
{| style="background: #F8F8F8; {{roundy|10px}} border: 3px solid #{{fire color}}; margin: auto; width: auto;" cellspacing="1" cellpadding="2"
{{Weathernav|Water}}
|-
! style="font-size:100%; background:#{{fire color light}}; text-align:center; {{roundytop|5px}}" colspan="2" | {{color2|000000|Weather conditions}}
|-
| style="font-size:90%; text-align:center" bgcolor="#FFFFFF" colspan="2" | [[Intense sunlight]] • [[Rain]] • [[Sandstorm]] • [[Hail (weather condition)|Hail]] • [[Shadowy aura]] • [[Fog]]
|}


[[Category:Weather conditions]]
[[Category:Weather conditions]]
[[Category:Game mechanics]]

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