77,660
edits
(→Acquisition: adding Clear Bell Teru-sama that seems to have been overlooked) |
|||
Line 5: | Line 5: | ||
==Acquisition== | ==Acquisition== | ||
By modifying the [[Bag]]'s item data to include items with certain index numbers or by performing the [[Celebi Egg glitch]] with a [[move]]'s index number that matches the index number of the item, the {{player}} can obtain a Teru-sama. There are 29 variations of it in {{game|Gold and Silver|s}} and | By modifying the [[Bag]]'s item data to include items with certain index numbers or by performing the [[Celebi Egg glitch]] with a [[move]]'s index number that matches the index number of the item, the {{player}} can obtain a Teru-sama. There are 29 variations of it in {{game|Gold and Silver|s}} and 25 in {{game|Crystal}}, with three of them having unique effects in all games (when forced to have a <sc>Use</sc> button). | ||
===List of Teru-sama by index number=== | ===List of Teru-sama by index number=== | ||
Line 60: | Line 60: | ||
! style="background:#{{crystal color}};" | {{color|{{crystal color dark}}|Item}} | ! style="background:#{{crystal color}};" | {{color|{{crystal color dark}}|Item}} | ||
! style="background:#{{crystal color}}; {{roundytr|5px}};" colspan="2" | {{color|{{crystal color dark}}|Pocket}} | ! style="background:#{{crystal color}}; {{roundytr|5px}};" colspan="2" | {{color|{{crystal color dark}}|Pocket}} | ||
{{hexlist|Clear Bell|46|070|no|C|7=Key items}} | |||
{{hexlist|GS Ball|73|115|no|C|7=Key items}} | {{hexlist|GS Ball|73|115|no|C|7=Key items}} | ||
{{hexlist|Blue Card|74|116|no|C|7=Key items}} | {{hexlist|Blue Card|74|116|no|C|7=Key items}} | ||
Line 66: | Line 67: | ||
|} | |} | ||
{{-}} | {{-}} | ||
These | These four Teru-sama, when viewed in {{g|Stadium 2}}, show up as the exclusive item from Pokémon Crystal, even if the games connected to the [[Transfer Pak]] are Pokémon Gold and Silver. | ||
In all the [[Generation II]] games, Teru-sama with index numbers '''<code>0x06</code>''' and '''<code>0x38</code>''' actually have an effect after being modified to include the <sc>Use</sc> option onto them, which reveals that they are actually leftover items from the [[Generation I]] games. | In all the [[Generation II]] games, Teru-sama with index numbers '''<code>0x06</code>''' and '''<code>0x38</code>''' actually have an effect after being modified to include the <sc>Use</sc> option onto them, which reveals that they are actually leftover items from the [[Generation I]] games. |