Run Away (Ability): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Undo revision 2432688 by JDDJS (talk)It's negative in PMD
(Undo revision 2432688 by JDDJS (talk)It's negative in PMD)
(19 intermediate revisions by 13 users not shown)
Line 9: Line 9:
|text4=Enables sure getaway from wild Pokémon.
|text4=Enables sure getaway from wild Pokémon.
|text5=Enables a sure getaway from wild Pokémon.
|text5=Enables a sure getaway from wild Pokémon.
|text6=Enables a sure getaway from wild Pokémon.
}}
}}
'''Run Away''' (Japanese: '''にげあし''' ''Run Away'') is an [[Ability]] introduced in [[Generation III]]. Twenty-three {{OBP|Pokémon|species}} can have this Ability.
'''Run Away''' (Japanese: '''にげあし''' ''Run Away'') is an [[Ability]] introduced in [[Generation III]]. Twenty-four {{OBP|Pokémon|species}} can have this Ability.


==Effect==
==Effect==
===In battle===
===In battle===
Run Away guarantees [[escape]] from a [[wild Pokémon]], negating any trapping move or Ability an opponent has in effect, such as {{m|Mean Look}} and its variations, {{m|Wrap}} and its variations, {{a|Shadow Tag}}, and {{a|Arena Trap}}. However, Run Away does not allow a Pokémon to [[recall|switch out]] when a trapping move or Ability is in effect, even in a wild Pokémon battle. Run Away has no effect in [[Pokémon battle#Battling Trainers|Trainer battles]]. Until Generation V, when activated, the message "'''<Pokémon name> escaped using Run Away!'''" will appear.
Run Away guarantees [[escape]] from a [[wild Pokémon]], negating any trapping move or Ability that would prevent it from escaping (such as {{m|Mean Look}} and its variations, {{m|Wrap}} and its variations, {{a|Shadow Tag}}, {{a|Arena Trap}} and {{a|Magnet Pull}}). Run Away allows a Pokémon affected by {{m|Ingrain}} to escape.


In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|the sequel]], a Pokémon with Run Away will become terrified and run from all Pokémon when its HP is down below ½. Leaders are unaffected. It also protects against being immobilized by moves like Mean Look, or Abilities like Shadow Tag.
Run Away has no effect on [[recall|switching out]]. Run Away has no effect in [[Pokémon battle#Battling Trainers|Trainer battles]].
 
Until Generation V, when activated, the message "'''<Pokémon name> escaped using Run Away!'''" will appear. From Generation V onward, a banner with Run Away shows up instead.


===Outside of battle===
===Outside of battle===
Run Away has no effect outside of battle.
Run Away has no effect outside of battle.
===Pokémon Mystery Dungeon series===
In the [[Pokémon Mystery Dungeon series]], a Pokémon with Run Away will become terrified and run from all Pokémon when its HP is down below ½. Leaders are unaffected. It also protects against being immobilized by moves like Mean Look, or Abilities like Shadow Tag.


==Pokémon with Run Away==
==Pokémon with Run Away==
Line 28: Line 34:
{{ability/entry|020|Raticate|Normal|Normal|Run Away|Guts|Hustle}}
{{ability/entry|020|Raticate|Normal|Normal|Run Away|Guts|Hustle}}
{{ability/entry|043|Oddish|Grass|Poison|Chlorophyll|None|Run Away}}
{{ability/entry|043|Oddish|Grass|Poison|Chlorophyll|None|Run Away}}
{{ability/entry|048|Venonat|Bug|Poison|Compoundeyes|Tinted Lens|Run Away}}
{{ability/entry|048|Venonat|Bug|Poison|Compound Eyes|Tinted Lens|Run Away}}
{{ability/entry|077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}}
{{ability/entry|077|Ponyta|Fire|Fire|Run Away|Flash Fire|Flame Body}}
{{ability/entry|078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}}
{{ability/entry|078|Rapidash|Fire|Fire|Run Away|Flash Fire|Flame Body}}
Line 38: Line 44:
{{ability/entry|190|Aipom|Normal|Normal|Run Away|Pickup|Skill Link}}
{{ability/entry|190|Aipom|Normal|Normal|Run Away|Pickup|Skill Link}}
{{ability/entry|206|Dunsparce|Normal|Normal|Serene Grace|Run Away|Rattled}}
{{ability/entry|206|Dunsparce|Normal|Normal|Serene Grace|Run Away|Rattled}}
{{ability/entry|209|Snubbull|Normal|Normal|Intimidate|Run Away|Rattled}}
{{ability/entry|209|Snubbull|Fairy|Fairy|Intimidate|Run Away|Rattled}}
{{ability/entry|261|Poochyena|Dark|Dark|Run Away|Quick Feet|Rattled}}
{{ability/entry|261|Poochyena|Dark|Dark|Run Away|Quick Feet|Rattled}}
{{ability/entry|265|Wurmple|Bug|Bug|Shield Dust|None|Run Away}}
{{ability/entry|265|Wurmple|Bug|Bug|Shield Dust|None|Run Away}}
{{ability/entry|290|Nincada|Bug|Ground|Compound Eyes|None|Run Away}}
{{ability/entry|401|Kricketot|Bug|Bug|Shed Skin|None|Run Away}}
{{ability/entry|401|Kricketot|Bug|Bug|Shed Skin|None|Run Away}}
{{ability/entry|417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}}
{{ability/entry|417|Pachirisu|Electric|Electric|Run Away|Pickup|Volt Absorb}}
Line 56: Line 63:
|es=Fuga
|es=Fuga
|ko=도주 ''Doju''
|ko=도주 ''Doju''
|pt=Fugir
|pt=Fuga
}}
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[pt:Run Away]]
[[Category:Abilities with negative effects]]
[[Category:Abilities with no effect in Trainer battles]]


[[de:Angsthase]]
[[de:Angsthase]]
[[es:Fuga]]
 
[[fr:Fuite (capacité spéciale)]]
[[fr:Fuite (talent)]]
[[it:Fugafacile (abilità)]]
[[it:Fugafacile (abilità)]]
[[ja:にげあし]]
[[ja:にげあし]]
[[pl:Run Away (zdolność)]]
[[pl:Run Away (zdolność)]]
[[zh:逃走(特性)]]
[[zh:逃走(特性)]]

Navigation menu