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(→Effect: tested with Color Change and Soak) |
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====Ghost-type Pokémon==== | ====Ghost-type Pokémon==== | ||
The user will lose half of its maximum {{stat|HP}} and put a curse on the target. A cursed Pokémon will lose ¼ of its maximum HP at the end of each turn. The user can cause itself to faint. | The user will lose half of its maximum {{stat|HP}} and put a curse on the target. A cursed Pokémon will lose ¼ of its maximum HP at the end of each turn. The user can therefore cause itself to faint. The curse cannot be cured except by switching out. | ||
Also, in [[Generation II]], defeating the opponent will prevent the Pokémon it is used on taking damage from Curse on that turn. | Also, in [[Generation II]], defeating the opponent will prevent the Pokémon it is used on taking damage from Curse on that turn. | ||
In the [[Pokémon Mystery Dungeon|Mystery Dungeon]] series, the curse can wear off after a few steps. | |||
====Non-Ghost-type Pokémon==== | ====Non-Ghost-type Pokémon==== |
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