Curse (move): Difference between revisions

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(→‎Effect: tested with Color Change and Soak)
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====Ghost-type Pokémon====
====Ghost-type Pokémon====
The user will lose half of its maximum {{stat|HP}} and put a curse on the target. A cursed Pokémon will lose ¼ of its maximum HP at the end of each turn. The user can cause itself to faint.
The user will lose half of its maximum {{stat|HP}} and put a curse on the target. A cursed Pokémon will lose ¼ of its maximum HP at the end of each turn. The user can therefore cause itself to faint. The curse cannot be cured except by switching out.


Also, in [[Generation II]], defeating the opponent will prevent the Pokémon it is used on taking damage from Curse on that turn.
Also, in [[Generation II]], defeating the opponent will prevent the Pokémon it is used on taking damage from Curse on that turn.
In the [[Pokémon Mystery Dungeon|Mystery Dungeon]] series, the curse can wear off after a few steps.


====Non-Ghost-type Pokémon====
====Non-Ghost-type Pokémon====
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