Appendix:Red and Blue walkthrough/Section 11: Difference between revisions

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{{safari|Kanto}}
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[[Image:Fuchsia City RBY.png|thumb|300px|left|Fuchsia City]]
[[Image:Fuchsia City RBY.png|thumb|300px|left|Fuchsia City]]


With [[Team Rocket]] still reeling from their botched operation in {{ci|Saffron}}, Trainers are free to continue on their quest.  Fuchsia City's main attraction is the {{ka|Safari Zone}}, a wildlife preserve where people can view rare species in their native environments.  The city is also home to the [[Fuchsia Gym]], the sixth in the [[Indigo League]].  Stop by the Poké Center in the south to heal up, then enter the Gym.
With [[Team Rocket]] still reeling from their botched operation in {{ci|Saffron}}, Trainers are free to continue on their quest.  Fuchsia City's main attraction is the {{safari|Kanto}}, a wildlife preserve where people can view rare species in their native environments.  The city is also home to the [[Fuchsia Gym]], the sixth in the [[Indigo League]].  Stop by the Poké Center in the south to heal up, then enter the Gym.


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=== Safari Zone ===
=== Safari Zone ===
The {{ka|Safari Zone}} is the city's main tourist attraction.  For {{pdollar}}500, participants are given thirty {{DL|Poké Ball|Generation I Poké Balls|Safari Balls}} and allowed to catch any Pokémon they find.  There's one catch, though: using your own Pokémon to weaken the wild ones first is not allowed.  A Trainer's only option is to throw either a rock or bait before attempting capture.
The {{safari|Kanto}} is the city's main tourist attraction.  For {{pdollar}}500, participants are given thirty {{DL|Poké Ball|Generation I Poké Balls|Safari Balls}} and allowed to catch any Pokémon they find.  There's one catch, though: using your own Pokémon to weaken the wild ones first is not allowed.  A Trainer's only option is to throw either a rock or bait before attempting capture.
* Throwing bait makes a Pokémon less likely to run, but harder to catch
* Throwing bait makes a Pokémon less likely to run, but harder to catch
* Throwing a rock makes a Pokémon more likely to run, but easier to catch
* Throwing a rock makes a Pokémon more likely to run, but easier to catch

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