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(→Generation V: Added R8 and improved wording) |
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==In battle== | ==In battle== | ||
In Generation III, the terrain in battle ignores puddles, so they have no effect. | In Generation III, the terrain in battle ignores puddles, so they have no effect. | ||
In Generation IV, puddles give {{m|Secret Power}} a 30% chance of lowering its target's {{stat|Accuracy}} and gives it the appearance of {{m|Mud-Slap}}; it causes {{m|Nature Power}} to become {{m|Earthquake}}. | In Generation IV, puddles give {{m|Secret Power}} a 30% chance of lowering its target's {{stat|Accuracy}} and gives it the appearance of {{m|Mud-Slap}}; it causes {{m|Nature Power}} to become {{m|Earthquake}}. | ||
In Generation V, puddles give {{m|Secret Power}} a 30% chance of putting its target to {{status|sleep}}; it causes {{m|Nature Power}} to become {{m|Mud Bomb}}. | In Generation V, puddles give {{m|Secret Power}} a 30% chance of putting its target to {{status|sleep}} and gives it the appearance of {{m|Needle Arm}}; it causes {{m|Nature Power}} to become {{m|Mud Bomb}}. | ||
{{m|Camouflage}} makes the user {{type|Ground}} when used in a puddle. | {{m|Camouflage}} makes the user {{type|Ground}} when used in a puddle. |
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