You can't have more than 1 ACE SPEC card in your deck.
You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
FLARE
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
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VSTAR Power
Choose 1 of your Alolan Marowak or Turtonator. Take 2 Energy from your Energy Zone and attach it to that Pokémon. Your turn ends.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Do Nothing
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play only 1 Supporter card during your turn.
This card's effect is somewhat similar to Kiawe in the Pokémon Trading Card Game, in that they both attach multiple Energy to a single Pokémon, and end the turn afterward. However, the TCG card attaches up to 4 Energy (from the Deck rather than Energy Zone) to any single Pokémon, rather than specifically Alolan Marowak or Turtonator.