Teeter Dance (move): Difference between revisions

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{{Moveentry|331|Cacnea|1|Grass||{{p|Spinda}}}}
{{Moveentry|331|Cacnea|1|Grass||{{p|Spinda}}}}
{{Learnlist/footer/breeding}}
{{Learnlist/footer/breeding}}
====By {{pkmn2|event}}====
{{Learnlistspecial|Normal}}
{{Moveentryspecial|069|Bellsprout|2|Grass|Poison|PokéPark Events||5}}
{{Learnlist/footer}}


===[[Generation IV]]===
===[[Generation IV]]===

Revision as of 09:08, 13 December 2009

Teeter Dance
フラフラダンス Teeter Dance
[[File:|center]]
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all but the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  0  
Jamming  0  

Teeter Dance (Japanese: フラフラダンス Teeter Dance) is a non-damaging Template:Type2 move introduced in Generation III.

Effect

Teeter Dance confuses the target in a single battle. In a double battle, it confuses all Pokémon on the field other than the user.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
0327 Spinda Spinda
Normal 34
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0331 | style="background: #FFF; text-align: center;" | Cacnea | style="background: #FFF" | Cacnea
| colspan="2" style="background:#3FA129; text-align: center;" | Grass | style="background: #FFF" | Spinda

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

By event

#   Pokémon Type Obtained with
0069 069 Bellsprout Grass Poison PokéPark Events
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation IV

By leveling up

#   Pokémon Type Level
0327 Spinda Spinda
Normal 37
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0043 | style="background: #FFF; text-align: center;" | Oddish | style="background: #FFF" | Oddish
| colspan="1" style="background:#3FA129; text-align: center;" | Grass || style="background:#9141CB" align="center" colspan="1" rowspan="1" | Poison | style="background: #FFF" | Cacnea, Cacturne |- | style="background: #FFF; font-family:monospace,monospace" | 0122 | style="background: #FFF; text-align: center;" | Mr. Mime | style="background: #FFF" | Mr. Mime
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" | Spinda |- | style="background: #FFF; font-family:monospace,monospace" | 0331 | style="background: #FFF; text-align: center;" | Cacnea | style="background: #FFF" | Cacnea
| colspan="2" style="background:#3FA129; text-align: center;" | Grass | style="background: #FFF" | Spinda |- | style="background: #FFF; font-family:monospace,monospace" | 0439 | style="background: #FFF; text-align: center;" | Mime Jr. | style="background: #FFF" | Mime Jr.
| colspan="2" style="background:#EF4179; text-align: center;" | Psychic | style="background: #FFF" | Spinda

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

The user performs a wobbly dance that confuses all the Pokémon in battle.
Pokémon Method
User First Used In Notes
Spinda Spinda starts dancing by jumping from one leg to the other. The opponent then starts to dance the same dance uncontrollably.
Claire and Kain's Spinda Going for a Spinda Debut
Mime Jr. Mime Jr. glows light-blue and starts dancing. All of the Pokémon around it get confused, glow light-blue, and also start to dance.
James's Mime Jr. King and Queen for a Day! None


In other languages

  • Spanish: Danza Caos
  • German: Taumeltanz
  • Italian: Strampadanza
  • Russian: Пьяный танец
  • Brazilian Portuguese: Chuva da Confusão

Template:Project MoveDex notice