Tail Whip (move): Difference between revisions

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appeal=2 |
appeal=2 |
jam=0 |
jam=0 |
cdesc=??? |
cdesc=The appeal works great if performed last |
appealsc=2 |
appealsc=2 |
scdesc=Prevents the Voltage from going down in the same turn. |
scdesc=Prevents the Voltage from going down in the same turn. |

Revision as of 21:53, 26 May 2008

Tail Whip
しっぽをふる Tail Wag
[[File:|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  0  
Jamming  0  

Tail Whip is a non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

Tail Whip decreases the opponent's defense by 1 level.

Tail Whip will do nothing if the opponent's defense has reached a level of -6 or a value of 1, and will fail if the opponent has a Substitute or is under the effect of Mist. The effect of Tail Whip is ignored by critical hits.

In the Anime


Pokémon

Psyduck. Psyduck wags its tail back and forth at the foe.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Spanish: Látigo. Italian: Colpo-Coda. French: Mimi-queue. German: Rutenschlag.

Template:Project MoveDex notice