Submission (move): Difference between revisions

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{{Project MoveDex notice}}
{{Project MoveDex notice}}
[[ja:けたぐり]]

Revision as of 14:35, 25 June 2006

Submission
じごくぐるま ???
[[File:|center]]
Type  Fighting
Category  uncategorized
PP  25 (max. 40)
Power  80
Accuracy  80%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
???
Condition  Cool
Appeal  0  
Condition  Cool
Appeal  0  
Jamming  0  

Submission is a mostly accurate damage-dealing Fighting-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Submission does damage, and the user receives recoil damage equal to 25% of the damage done to the opponent.

If the user of Submission attacks first and faints itself due to recoil damage, the opponent will not attack or be subjected to recurrent damage during that round. However, the user will still be subject to recurrent damage.

Self-inflicted recoil damage from Submission from the previous turn can be countered if the opponent does not make a move on the following turn. If Submission breaks a substitute, the user will take no recoil damage.

In Stadium, no recoil damage is taken if Submission knocks out an opponent.

Learnset

Generation III

By leveling up

Template:Project MoveDex notice