Sonic Boom (move)

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Revision as of 10:32, 20 August 2007 by SSBMboss (talk | contribs) (+ French/German)
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SonicBoom
ソニックブーム Sonic Boom
[[File:|center]]
Type  Normal
Category  Special
PP  20 (max. 32)
Power  Varies
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  0  
???
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  0  
Jamming  0  

SonicBoom (Japanese: ソニックブーム Sonic Boom) is a slightly inaccurate Normal-type move introduced in Generation I that deals a fixed amount of damage.

Effect

Generation I

Unless it misses, SonicBoom will always do 20 points of normal damage to the opponent. Its type will not alter the amount of damage it inflicts.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portugese: Detonação Sônica, French: Sonicboom, German: Ultraschall.

Template:Project MoveDex notice