Quick Claw: Difference between revisions

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(→‎Generation III onward: Before fleeing was added in page history of Priority, before forfeit can be seen here https://twitter.com/Snivyguy912/status/906140811720609792)
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The chances of Quick Claw activating are decreased to 20%. Quick Claw ignores the effects of {{m|Trick Room}} and {{a|Stall}} when activated.
The chances of Quick Claw activating are decreased to 20%. Quick Claw ignores the effects of {{m|Trick Room}} and {{a|Stall}} when activated.


From [[Generation IV]] onward, Quick Claw plays an animation at the start of the turn if it is activated.
From [[Generation IV]] onward, Quick Claw plays an animation at the start of the turn if it is activated. From [[Generation V]] onward, the Quick Claw activation message will be displayed before a player [[escape|flees]] or forfeits.


===Description===
===Description===