Quick Claw: Difference between revisions
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(→Generation III onward: Before fleeing was added in page history of Priority, before forfeit can be seen here https://twitter.com/Snivyguy912/status/906140811720609792) |
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The chances of Quick Claw activating are decreased to 20%. Quick Claw ignores the effects of {{m|Trick Room}} and {{a|Stall}} when activated. | The chances of Quick Claw activating are decreased to 20%. Quick Claw ignores the effects of {{m|Trick Room}} and {{a|Stall}} when activated. | ||
From [[Generation IV]] onward, Quick Claw plays an animation at the start of the turn if it is activated. | From [[Generation IV]] onward, Quick Claw plays an animation at the start of the turn if it is activated. From [[Generation V]] onward, the Quick Claw activation message will be displayed before a player [[escape|flees]] or forfeits. | ||
===Description=== | ===Description=== |