Metronome (move): Difference between revisions

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=In the anime=
[[May's Munchlax]] knows Metronome, but it is unknown if it is a move that the {{p|Munchlax}} species naturally learns.


{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 05:29, 18 September 2005

Metronome
ゆびをふる ???
[[File:|center]]
Type  Normal
Category  uncategorized
PP  10 (max. 16)
Power  –
Accuracy  –%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Cute
Appeal  0  
Condition  Cute
Appeal  0  
Jamming  0  

Metronome is a non-damaging Normal-type move introduced in Generation I. Template:Project MoveDex autoarticle notice

Effect

Generation I

Metronome randomly selects one attack other than Metronome and Struggle, and fully executes the attack. An attack called by Metronome in this way counts as the last move used.

If Metronome successfully calls Hyper Beam or a partial trapping move and has 0 PP before the move fully executes, its PP can roll over in the same manner as the move is called. If Metronome calls Counter, it will always miss. A pokémon will be able to use a move that is disabled if called via Metronome.

Learnset

Generation III

By leveling up

By breeding

In the anime

May's Munchlax knows Metronome, but it is unknown if it is a move that the Munchlax species naturally learns.

Template:Project MoveDex notice