List of moves that cause sleep: Difference between revisions
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| class="c" | [[Image:NormalIC.gif]] | | class="c" | [[Image:NormalIC.gif]] | ||
| class="c" | [[Image:StatusIC.gif]] | | class="c" | [[Image:StatusIC.gif]] | ||
| | | 100% | ||
| class="c" | — | | class="c" | — | ||
| | | 75%% | ||
|} | |} | ||
Revision as of 08:35, 21 October 2007
Sleep is a non-volatile status ailment which prevents the victim from attacking for a random number of rounds. The following moves may put their targets to sleep.
Name | Type | Category | Probability | Power | Accuracy | Notes | |
---|---|---|---|---|---|---|---|
Dark Void | File:DarkIC.gif | File:StatusIC.gif | 100% | — | 80% | ||
GrassWhistle | File:GrassIC.gif | File:StatusIC.gif | 100% | — | 55% | ||
Hypnosis | File:PsychicIC.gif | File:StatusIC.gif | 100% | — | 70% | ||
Sing | File:NormalIC.gif | File:StatusIC.gif | 100% | — | 55% | ||
Sleep Powder | File:GrassIC.gif | File:StatusIC.gif | 100% | — | 75% | ||
Spore | File:GrassIC.gif | File:StatusIC.gif | 100% | — | 100% | ||
Yawn | File:NormalIC.gif | File:StatusIC.gif | 100% | — | 100% | Takes effect at end of turn after use | |
Lovely Kiss | File:NormalIC.gif | File:StatusIC.gif | 100% | — | 75%% |
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |