Anime physics: Difference between revisions

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* [[Ash's Turtwig]] was hurt by [[Gardenia's Turtwig]]'s {{m|Leech Seed}}. However, in the games, {{type2|Grass}}s can't be hit by this move.
* [[Ash's Turtwig]] was hurt by [[Gardenia's Turtwig]]'s {{m|Leech Seed}}. However, in the games, {{type2|Grass}}s can't be hit by this move.
* [[Ash's Pikachu]] being able to knock out [[Pyramid King Brandon|Brandon's]] {{p|Regice}} with a single move despite Regice having just recovered with {{m|Rest}}.
* [[Ash's Pikachu]] being able to knock out [[Pyramid King Brandon|Brandon's]] {{p|Regice}} with a single move despite Regice having just recovered with {{m|Rest}}.
* {{TP|Ash|Pikachu}} appears to receive a power-down at the beginning of every saga, meaning it appears to have just as much skill as the new beginners on {{Ash}}'s team despite being shown to be very powerful in some of the matches towards the end of each saga (this is most evident during the changeover from the {{series|Advanced Generation}} saga to the {{series|Diamond and Pearl}} saga, when Pikachu is [[AG189|able to defeat]] Brandon's {{p|Regice}} single-handedly, however just five episodes later Pikachu was unable to defeat [[Paul's Electabuzz|Elekid]] only [[DP003|five episodes later]].
* {{TP|Ash|Pikachu}} appears to receive a power-down at the beginning of every saga, meaning it appears to have just as much skill as the new beginners on {{Ash}}'s team despite being shown to be very powerful in some of the matches towards the end of each saga. This is most evident during the changeover from the {{series|Advanced Generation}} saga to the {{series|Diamond and Pearl}} saga, when Pikachu is [[AG189|able to defeat]] Brandon's {{p|Regice}} single-handedly, however just five episodes later Pikachu was unable to defeat [[Paul's Electabuzz|Elekid]] only [[DP003|five episodes later]].
[[Category:Fanon terminology]]
[[Category:Fanon terminology]]

Revision as of 17:23, 27 September 2008

Anime physics is a fanon term used to describe all the unusual, impossible, and sometimes absurd moments in the anime where real-world physics do not seem to apply. At times, the term can also be used to describe when an attack works differently in the anime than it would in the games. Some common examples are unusual feats of strength and agility, surviving lethal attacks, and hammerspace.

Anime physics are often the fault of one of two things, and often both. The first is that the anime is more focused on telling a story in one or several episodes than getting the details right, so sometimes the writers will twist or bend physics so the episode can unfold the way they want it so. The second is simply oversight, since many times anime physics do not seem unusual unless someone stops to think about how a situation would work in the real world. Usually, deliberate examples are caused more by the first reason, and accidental examples are caused more by the second reason.

Examples