Move variations: Difference between revisions

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(Completing with Gen VI moves)
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{{mvar|Sludge|Poison|Special|I|other=30% chance of inflicting poison}}
{{mvar|Sludge|Poison|Special|I|other=30% chance of inflicting poison}}
{{mvar|Spark|Electric|Physical|II|other=30% chance of inflicting paralysis}}
{{mvar|Spark|Electric|Physical|II|other=30% chance of inflicting paralysis}}
{{mvar|Low Sweep|Fighting|Physical|V|other=10% chance of lowering target's Speed one stage|note=60 power prior to Generation VI}}
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===Variations of Surf===
{{mvar/h|15|power=90|acc=100|notes=No additional effect}}
{{mvar|Surf|Water|Special|I}}
{{mvar|Petal Blizzard|Grass|Physical|VI}}


===Variations of Swift===
===Variations of Swift===
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{{mvar|Poison Jab|Poison|Physical|IV|other=30% chance of poisoning}}
{{mvar|Poison Jab|Poison|Physical|IV|other=30% chance of poisoning}}
{{mvar|Scald|Water|Special|V|other=30% chance of burning}}
{{mvar|Scald|Water|Special|V|other=30% chance of burning}}
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===Variations of Water Gun===
{{mvar/h|25 or 30|power=40|acc=100|notes=No additional effect}}
{{mvar|Water Gun|Water|Special|I}}
{{mvar|Fairy Wind|Fairy|Special|VI}}
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{{mvar|Haze|Ice|Status|I|other=Removes stat changes}}
{{mvar|Haze|Ice|Status|I|other=Removes stat changes}}
{{mvar|Mist|Ice|Status|I|other=Prevents negative stat changes}}
{{mvar|Mist|Ice|Status|I|other=Prevents negative stat changes}}
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===Terrain Alterators===
{{mvar/h|10|notes=Causes a special effect for all grounded Pokémon for 5 turns|other=Effect}}
{{mvar|Electric Terrain|Electric|Status|VI|other=Powers up Electric moves, prevents Sleep}}
{{mvar|Grassy Terrain|Grass|Status|VI|other=Powers up Grass moves, grounded Pokémon heal by 1/16 of max HP each turn}}
{{mvar|Misty Terrain|Fairy|Status|VI|other=Powers down Dragon moves, prevents status conditions}}
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===Variations of Charm===
===Variations of Charm===
{{mvar/h|15 or 20|acc=100|notes=Lower's target's stat by two stages|other=Stats affected|PP=PP}}
{{mvar/h|15 or 20|acc=100|notes=Lowers target's stat by two stages|other=Stats affected|PP=PP}}
{{mvar|Charm|Fairy|Status|II|other=Attack|PP=20|note=Normal-type prior to Generation VI}}
{{mvar|Charm|Fairy|Status|II|other=Attack|PP=20|note=Normal-type prior to Generation VI}}
{{mvar|Fake Tears|Dark|Status|III|other=Special Defense|PP=20}}
{{mvar|Fake Tears|Dark|Status|III|other=Special Defense|PP=20}}
{{mvar|Feather Dance|Flying|Status|III|other=Attack|PP=15|sig=The Pidgey line|siggen=IV}}
{{mvar|Feather Dance|Flying|Status|III|other=Attack|PP=15|sig=The Pidgey line|siggen=IV}}
{{mvar|Captivate|Normal|Status|IV|other=Special Attack|PP=20|note=Only affects targets of opposite gender}}
{{mvar|Captivate|Normal|Status|IV|other=Special Attack|PP=20|note=Only affects targets of opposite gender}}
{{mvar|Eerie Impulse|Electric|Status|VI|other=Special Attack|PP=15}}
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{{mvar|Coil|Poison|Status|V|other=Attack, Defense, Accuracy}}
{{mvar|Coil|Poison|Status|V|other=Attack, Defense, Accuracy}}
{{mvar|Quiver Dance|Bug|Status|V|other=Special Attack, Special Defense, Speed}}
{{mvar|Quiver Dance|Bug|Status|V|other=Special Attack, Special Defense, Speed}}
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===Variations of Confide===
{{mvar/h|20|notes=Lowers target's stat by one level|other=Stat affected}}
{{mvar|Confide|Normal|Status|VI|other=Special Attack}}
{{mvar|Play Nice|Normal|Status|VI|other=Attack}}
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