Mew (UNITE): Difference between revisions
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[[Category:UNITE Pokémon]] | [[Category:UNITE Pokémon]] |
Revision as of 09:55, 26 November 2023
Mew ミュウ Mew | |
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Role | Attacker |
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Attack type | Ranged |
Damage type | Sp. Atk |
Difficulty | Expert |
File:UNITE151.png Does not evolve | |
License availability:![]() ![]() Mew's Mural Challenge ![]() |
Mew (Japanese:ミュウ Mew) is a playable Pokémon in Pokémon UNITE.
Abilities
Passive Ability
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Synchronize シンクロ Synchro |
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Each time Mew uses a move, Mew and nearby allies have their movement speed increased by 15% for 2s. |
Basic Attack
Moveset
Move slot 1
1 move has different options, and 1 move can be chosen from the 3 below.
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Electro Ball エレキボール Elecball |
Learned at Lv. 1 Cooldown: 5 seconds |
[[File:UNITE Skill Label ![]() ![]() |
Description | |
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Has the user hurl an electric orb, dealing damage to opposing Pokémon in the area of effect and leaving them paralyzed for a short time. This move deals more damage the lower the opposing Pokémon's remaining HP is. Upgrade: Strengthens the effect of the paralysis inflicted by this move. |
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Solar Beam ソーラービーム Solar Beam |
Learned at Lv. 1 Cooldown: 9 seconds |
[[File:UNITE Skill Label ![]() ![]() |
Description | |
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Has the user blast a bundled beam of light, dealing damage to opposing Pokémon in the area of effect. If this move hits any opposing Pokémon, the user gains one additional boost counter. Upgrade: Reduces this move's cooldown by one second for each opposing Pokémon it hits. |
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Surf なみのり Surf |
Learned at Lv. 1 Cooldown: 12 seconds |
[[File:UNITE Skill Label ![]() ![]() |
Description | |
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Has the user charge forward on a wave, shoving opposing Pokémon and leaving them unable to act. If this move hits any opposing Pokémon, the user gains one additional boost counter. The user gains a shield and becomes immune to hindrances while using this move. At the end of this move, the user can jump in a designated direction and becomes immune to hindrances for a short time. Upgrade: Strengthens the effect of the shield granted while using this move. |
Move slot 2
2 moves have different options, and 1 move can be chosen from the 3 below.
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Coaching コーチング Coaching |
Learned at Lv. 3 Cooldown: 7 seconds |
[[File:UNITE Skill Label ![]() ![]() |
Description | |
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Has the user move toward and ally Pokémon, grant that Pokémon a shield, and increase that Pokémon's basic attack speed. The cooldown of Electro Ball, Solar Beam, or Surf is reduced each time this move is used. Also if this move is used on an ally Pokémon that has not been targeted by this move for a set amount of time, this move's cooldown immediately resets. Upgrade: Reduces this move's cooldown. |
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Light Screen ひかりのかべ Light Wall |
Learned at Lv. 3 Cooldown: 9 seconds |
[[File:UNITE Skill Label ![]() ![]() |
Description | |
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Has the user create a translucent wall at the designated location. Opposing Pokémon cannot pass through the wall and will be shoved if they make contact with it. If the user's Electro Ball, Solar Beam, or Surf move passes through the wall, the effects of the move (such as damage, range, and area of effect) will be boosted. If this move is used again, it pulls closer and has it move with the user. While the wall moves with the user, attacks from opposing Pokémon that pass through it will deal reduced damage. Upgrade: Increases the size of the wall. |
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Agility こうそくいどう High-speed Movement |
Learned at Lv. 3 Cooldown: 2 seconds |
[[File:UNITE Skill Label ![]() ![]() |
Description | |
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Has the user move quickly in the designated direction, increasing its movement speed for a short time. A maximum of two uses can be kept in reserve for this move. Upgrade: Increased the distance the user moves in the designated direction. |
Unite Move
Holowear
In other languages
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |