Blue (Masters): Difference between revisions
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===Sync Grid=== | ===Sync Grid=== | ||
[[File:Sync Grid Default Masters.png|thumb|right|150px|Blue's sync grid]] | [[File:Sync Grid Default Masters.png|thumb|right|150px|Blue's sync grid]] | ||
The [[sync grid]] for Blue and Pidgeot is a basic grid which has not yet been expanded | The [[sync grid]] for Blue and Pidgeot is a basic grid which has not yet been expanded. | ||
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
|- style="background: #{{flying color light}}" | |- style="background: #{{flying color light}}" | ||
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! Sync orb required | ! Sync orb required | ||
! Move level required | ! Move level required | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP +10 | | HP +10 | ||
Line 151: | Line 150: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
Line 158: | Line 156: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Atk +5 | | Sp. Atk +5 | ||
Line 165: | Line 162: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Atk +5 | | Sp. Atk +5 | ||
Line 172: | Line 168: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Def +5 | | Sp. Def +5 | ||
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| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
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| 5 | | 5 | ||
| 1 | | 1 | ||
|} | |} | ||
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===Sync Grid=== | ===Sync Grid=== | ||
The [[sync grid]] for Sygna Suit Blue and Blastoise is an expanded grid which was made available when the sync pair was released | The [[sync grid]] for Sygna Suit Blue and Blastoise is an expanded grid which was made available when the sync pair was released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
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! Sync orb required | ! Sync orb required | ||
! Move level required | ! Move level required | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP +10 | | HP +10 | ||
Line 327: | Line 319: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP +10 | | HP +10 | ||
Line 334: | Line 325: | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP +10 | | HP +10 | ||
Line 341: | Line 331: | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
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| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Defense +5 | | Defense +5 | ||
Line 355: | Line 343: | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Atk +5 | | Sp. Atk +5 | ||
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| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Atk +5 | | Sp. Atk +5 | ||
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| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Atk +5 | | Sp. Atk +5 | ||
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| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Atk +10 | | Sp. Atk +10 | ||
Line 383: | Line 367: | ||
| 48 | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Def +5 | | Sp. Def +5 | ||
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| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sp. Def +10 | | Sp. Def +10 | ||
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| 48 | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
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| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
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| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
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| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
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| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
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| 24 | | 24 | ||
| 1 | | 1 | ||
| | |-style="background:#fff" | ||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
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| 24 | | 24 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
Line 445: | Line 426: | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Water Pulse: Power +5 | | Water Pulse: Power +5 | ||
Line 453: | Line 433: | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Water Pulse: Power +5 | | Water Pulse: Power +5 | ||
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| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Water Pulse: Power +5 | | Water Pulse: Power +5 | ||
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| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Water Pulse: Power +5 | | Water Pulse: Power +5 | ||
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| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Water Pulse: Power +5 | | Water Pulse: Power +5 | ||
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| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Water Pulse: Move Gauge Refresh 3 | | Water Pulse: Move Gauge Refresh 3 | ||
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| 72 | | 72 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Power +3 | | Hydro Cannon: Power +3 | ||
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| 48 | | 48 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Power +3 | | Hydro Cannon: Power +3 | ||
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| 48 | | 48 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Power +3 | | Hydro Cannon: Power +3 | ||
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| 48 | | 48 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Power +3 | | Hydro Cannon: Power +3 | ||
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| 48 | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Power +3 | | Hydro Cannon: Power +3 | ||
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| 48 | | 48 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Accuracy +10 | | Hydro Cannon: Accuracy +10 | ||
Line 530: | Line 499: | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Move Gauge Refresh 4 | | Hydro Cannon: Move Gauge Refresh 4 | ||
Line 537: | Line 505: | ||
| 72 | | 72 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hydro Cannon: Propulsion 2 | | Hydro Cannon: Propulsion 2 | ||
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| 180 | | 180 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| To the Top!: MP Refresh 3 | | To the Top!: MP Refresh 3 | ||
Line 551: | Line 517: | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| To the Top!: Move Gauge Refresh 9 | | To the Top!: Move Gauge Refresh 9 | ||
Line 558: | Line 523: | ||
| 84 | | 84 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Defense All: MP Refresh 3 | | X Defense All: MP Refresh 3 | ||
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| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Natural Remedy | | Natural Remedy | ||
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| 60 | | 60 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Cure | | Quick Cure | ||
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| 60 | | 60 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Smart Cookie | | Smart Cookie | ||
Line 586: | Line 547: | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Wise Entry 2 | | Wise Entry 2 | ||
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| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Impervious | | Impervious | ||
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| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Racing Rain 2 | | Racing Rain 2 | ||
Line 607: | Line 565: | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Raging Rain 3 | | Raging Rain 3 | ||
Line 614: | Line 571: | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Refreshing Rain 1 | | Refreshing Rain 1 | ||
Line 621: | Line 577: | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Party Crashers | | Party Crashers | ||
Line 628: | Line 583: | ||
| 180 | | 180 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Endurance | | Endurance | ||
Line 635: | Line 589: | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Triumphant Hydro Cannon: Power +25 | | Triumphant Hydro Cannon: Power +25 | ||
Line 642: | Line 595: | ||
| 60 | | 60 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Triumphant Hydro Cannon: Power +25 | | Triumphant Hydro Cannon: Power +25 | ||
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| 60 | | 60 | ||
| 3 | | 3 | ||
|} | |} | ||
Revision as of 10:56, 31 August 2020
Blue is a Pokémon Trainer in Pokémon Masters, based on the character of the same name in the core series. He forms a sync pair with Pidgeot, which can Mega Evolve. The sync pair can be obtained through the sync pair scout since September 3, 2019.
Blue is also available in his sygna suit, alongside his sync pair Blastoise which can also Mega Evolve. The sync pair can be obtained through a limited sync pair scout, and was first available August 28, 2020.
Pidgeot
Moves
Blue's Pidgeot uses Air Slash and Air Cutter, as its two damage-dealing moves. Upon Mega Evolution, Pidgeot replaces Air Slash for Hurricane.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Air Slash | Flying |
Special | 2 | 45 | 54 | 95% | An opponent | Has a moderate chance if making the target flinch. (Only before Mega Evolving) |
X Sp. Atk | None | Status | 0 (2 uses) | — | — | — | User | Sharply raises the user's Sp. Atk. |
Air Cutter | Flying |
Special | 2 | 43 | 51 | 95% | All opponents | Critical hits land more easily. |
Smell Ya Later! | None | Status | 0 (2 uses) | — | — | — | User | Raises the user's accuracy, evasiveness and critical-hit rate. |
Hurricane | Flying |
Special | 3 | 126 | 151 | 70% | An opponent | Never misses when the weather is rainy. Has a moderate chance of leaving the target confused. (Only after Mega Evolving) |
Sync moves | ||||||||
World-Swallowing Hurricane | Flying |
Special | — | 160 | 192 | — | An opponent | Become Mega Pidgeot until the end of the battle. |
Skills
Name | Description |
---|---|
Passive Skills | |
Acuity | Accuracy cannot be lowered. |
Haste | Speed cannot be lowered. |
Type Skills | |
Flying Strike | Raises allies' Attack and Sp. Atk by 30 when using Flying-type attacks. |
Sync Grid
The sync grid for Blue and Pidgeot is a basic grid which has not yet been expanded.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Blastoise
User:MisterE13/MastersInfobox
Sygna suit Blue pairs up with Blastoise, and is capable of reaching 6★ EX. Raising the sync pair to 6★ EX allows Blue to switch to his EX style which also comes with an alternative Trainer pose.
User:Wowy/Masters
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Pulse | Water |
Special | 2 | 47 | 56 | 100% | An opponent | Has a small chance of leaving the target confused. |
X Defense All | None | Status | 0 (2 uses) | — | — | — | All allies | Sharply raises the Defense of all allied sync pairs. |
Hydro Cannon | Water |
Special | 3 | 178 | 213 | 90% | An opponent | No additional effect. |
To the Top! | None | Status | 0 (2 uses) | — | — | — | — | Makes move gauges accelerated on the allied field of play. Raises the critical-hit rate of all allied sync pairs. |
Sync moves | ||||||||
Triumphant Hydro Cannon | Water |
Special | — | 160 | 192 | — | An opponent | Become Mega Blastoise until the end of the battle. The more the user's Defense has been raised, the greater the power of this move. 6★EX effect: The stat increase after a sync move is doubled once per battle. |
Skills
Name | Description |
---|---|
Passive Skills | |
Force Field 4 | Has a good chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move. |
Team Shout 9 | Raises the Attack or Sp. Atk—or both—of all allied sync pairs when the user is hit by an attack move. |
Safety Net | Makes all allied sync pairs able to endure the next hit they take when a sync move is used for the first time. |
Type Skills | |
Water Support | Raises the maximum HP of all allied sync pairs by 60. |
Sync Grid
The sync grid for Sygna Suit Blue and Blastoise is an expanded grid which was made available when the sync pair was released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Speed +5 | Speed +5 | 2 | 24 | 2 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 1 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 2 |
Water Pulse: Power +5 | Water Pulse: Power ↑ +5 | 3 | 36 | 2 |
Water Pulse: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 1 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 2 |
Hydro Cannon: Power +3 | Hydro Cannon: Power ↑ +3 | 4 | 48 | 2 |
Hydro Cannon: Accuracy +10 | Hydro Cannon: Accuracy ↑ +10 | 7 | 84 | 1 |
Hydro Cannon: Move Gauge Refresh 4 | Has a good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Hydro Cannon: Propulsion 2 | Has a moderate chance of reducing the user's sync move countdown by one when the user's move is successful. | 15 | 180 | 3 |
To the Top!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
To the Top!: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
X Defense All: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 5 | 60 | 1 |
Smart Cookie | The more the user's Sp. Def has been raised, the more it powers up moves. | 7 | 84 | 2 |
Wise Entry 2 | Sharply raises the user's Sp. Def when the Pokémon enters a battle. | 10 | 120 | 3 |
Impervious | Stats cannot be lowered. | 10 | 120 | 3 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 8 | 96 | 2 |
Raging Rain 3 | Powers up moves when the weather is rainy. | 8 | 96 | 3 |
Refreshing Rain 1 | Restores the Pokémon's HP whenever it takes an action when the weather is rainy. | 8 | 96 | 3 |
Party Crashers | Ensures the next attack of all allied sync pairs will be a critical hit when the Pokémon enters the battle for the first time. | 15 | 180 | 3 |
Endurance | If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left. | 10 | 120 | 3 |
Triumphant Hydro Cannon: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Triumphant Hydro Cannon: Power +25 | Power ↑ +25 | 5 | 60 | 3 |
Availability
Blue and Pidgeot can be battled against in:
- Story event: Reach for the Top (September 3 to 30, 2019)
- Solo event: Flying Types Incoming! (April 14 to 28, 2020)
- Champion Stadium: Kanto Challenge
Sync Pair Stories
Blue and Pidgeot:
- A Day with Blue
Blue and Blastoise:
- A Day with Sygna Suit Blue
Quotes
- Main article: Blue (game)/Quotes
Gallery
Blue
VS model | Blue and Pidgeot's sync move mindscape |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Sygna suit Blue
Alternate Trainer pose | EX style | VS model | VS model EX | Blue and Blastoise's sync move mindscape |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |