Imprison (move): Difference between revisions
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==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team| | In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series, Imprison targets the enemy in front, and inflicts the {{DL|Status condition (Mystery Dungeon)|Paused}} status condition on target for 5-12 turns, making them incapable of action. | ||
From {{pkmn|Mystery Dungeon: Gates to Infinity|Gates to Infinity}} onward, all enemy Pokémon on the floor | From {{pkmn|Mystery Dungeon: Gates to Infinity|Gates to Infinity}} onward, Imprison targets all enemy Pokémon on the floor and prevents them from using any move which is also known by the user. | ||
{{Template:MDMoveheader|type=psychic}} | |||
{{Template:MDMoveRow|game=RB|pp=15|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=TDS|pp=15|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=BSL|pp=15|acc=100%|range=Front|target=Enemy|cuts=No}} | |||
{{Template:MDMoveRow|game=GTI|pp=20|ppmax=99|acc=—%|range=Entire floor|target=Enemy}} | |||
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=99|acc=—%|range=Entire floor|target=Enemy}} | |||
{{Template:MDMovefoot|type=psychic|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===Description=== | ===Description=== |