Seabreak Path: Difference between revisions
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Seabreak Path has no distinctive geographical features of note. It is, however, the longest route in any [[version|main series]] game. With an area of 8192 square units, it would be impossible for a game from [[Generation III]] or before to support this path without dividing it into several segments. It is popular among players for {{pkmn|egg}} hatching. | Seabreak Path has no distinctive geographical features of note. It is, however, the longest route in any [[version|main series]] game. With an area of 8192 square units, it would be impossible for a game from [[Generation III]] or before to support this path without dividing it into several segments. It is popular among players for {{pkmn|egg}} hatching. | ||
The path is covered in flowers of many colors, and it is surrounded by ocean on both sides. This ocean cannot be {{m|Surf}}ed upon, as the path is raised above sea level. It stretches | The path is covered in flowers of many colors, and it is surrounded by ocean on both sides. This ocean cannot be {{m|Surf}}ed upon, as the path is raised above sea level. It stretches the entire length of the [[Battle Zone]], from the [[Resort Area]] to [[Stark Mountain]]. | ||
===Map information=== | ===Map information=== |