Sing (move): Difference between revisions

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'''Sing''' (Japanese: '''うたう''' ''Sing'') is a very inaccurate non-damaging {{t|Normal}}-type move introduced in [[Generation I]].
'''Sing''' (Japanese: '''うたう''' ''Sing'') is an inaccurate non-damaging {{t|Normal}}-type move introduced in [[Generation I]].


=Effect=
=Effect=

Revision as of 06:22, 4 September 2008

Sing
うたう Sing
[[File:|center]]
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  55%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all POKéMON after the user nervous.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  0  
Jamming  0  

Sing (Japanese: うたう Sing) is an inaccurate non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

Sing puts the opponent to sleep. It will not affect an opponent that already has a major status ailment. In Stadium, Sing can't affect an opponent that has a substitute.

In the anime

A soft song that makes Pokémon and humans fall asleep. The melody is famous as Jigglypuff's song.

Pokémon

Jigglypuff. Jigglypuff sings a song into its marker.

Swablu. The melody is accompany with semi-transparent and circular sound waves.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

By breeding

By purification

Generation IV

By leveling up

Other appearances

In other languages

  • Spanish: Canto
  • French: Berceuse
  • German: Gesang

Template:Project MoveDex notice