Team Aqua's Great Ball (Double Crisis 27): Difference between revisions

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|jname=アクア団のスーパーボール
|jname=アクア団のスーパーボール
|jtrans=Aqua Gang's Super Ball
|jtrans=Aqua Gang's Super Ball
|image=TeamAquaGreatBallDoubleCrisis23.jpg
|image=TeamAquaGreatBallDoubleCrisis27.jpg
|caption=Illus. [[Toyste Beach]]
|caption=Illus. [[Toyste Beach]]
|class=Trainer
|class=Trainer
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[[Category:Magma Gang VS Aqua Gang: Double Crisis cards]]
[[Category:Magma Gang VS Aqua Gang: Double Crisis cards]]
[[Category:Illus. by Toyste Beach]]
[[Category:Illus. by Toyste Beach]]
[[Category:Trainer cards that move Pokémon cards from player's deck into hand]]
[[Category:Trainer cards that move Energy cards from player's deck into hand]]


[[de:Team Aqua Superball (TCG)]]
[[es:Super Ball del Equipo Aqua (TCG)]]
[[fr:Super Ball de la Team Aqua (Double Danger 27)]]
[[it:Team Aqua's Great Ball (Double Crisis 27)]]
[[ja:アクア団のスーパーボール]]
[[ja:アクア団のスーパーボール]]
[[zh:海洋队的超级球(TCG)]]

Latest revision as of 08:44, 8 May 2024

Trainer Item
Team Aqua's Great Ball
アクア団のスーパーボール Aqua Gang's Super Ball
TeamAquaGreatBallDoubleCrisis27.jpg
Illus. Toyste Beach
English expansion Double Crisis
Rarity Uncommon
English card no. 27/34
Japanese expansion Magma Gang VS Aqua Gang: Double Crisis
Japanese Rarity U
Japanese card no. 023/034

Team Aqua's Great Ball (Japanese: アクア団のスーパーボール Aqua Gang's Super Ball) is an Item card. It is part of the Double Crisis subset.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
{{{ruletext}}}
VSTAR Power
Search you deck for a Basic Team Aqua Pokémon and a basic Water Energy card, reveal them, and put them into your hand. Shuffle your deck afterward.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).


Trivia

Origin


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.