Constrict (move): Difference between revisions

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appeal=2 |
appeal=2 |
jam=3 |
jam=3 |
cdesc=??? |
cdesc=Subtracts 3 appeal points from the Pokémon who appealed right before the user. |
appealsc=0 |
appealsc=0 |
scdesc=Earn a higher score the later the Pokémon performs. |
scdesc=Earn a higher score the later the Pokémon performs. |

Revision as of 02:59, 1 January 2008

Constrict
からみつく Coil Around
[[File:|center]]
Type  Normal
Category  Physical
PP  35 (max. 56)
Power  10
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  3 ♥♥♥
Subtracts 3 appeal points from the Pokémon who appealed right before the user.
Condition  Tough
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Tough
Appeal  0  
Jamming  0  

Constrict (Japanese: からみつく Coil Around) is a Normal-type move introduced in Generation I that deals very little damage.

Effect

Generation I

Constrict does damage and has a 9.8% chance of lowering the opponent's speed by 1 level.

Constrict will not be able to lower the opponent's speed if it has reached a level of -6 or a value of 1, or if the opponent has a substitute.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

Trivia

Constrict has the lowest base power out of all damage-dealing moves.

In other languages

French: Constriction, German: Umklammerung.

Template:Project MoveDex notice