Talk:Spirit Shackle (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
Line 5: Line 5:
A Move that attacks and prevents Pokemon from Fleeing or Switching out. Both Spirit Shackle and Anchor Shot does the same thing.  [[User:Wolfgerlion64|Wolfgerlion64]] ([[User talk:Wolfgerlion64|talk]]) 00:54, 12 December 2016 (UTC)
A Move that attacks and prevents Pokemon from Fleeing or Switching out. Both Spirit Shackle and Anchor Shot does the same thing.  [[User:Wolfgerlion64|Wolfgerlion64]] ([[User talk:Wolfgerlion64|talk]]) 00:54, 12 December 2016 (UTC)
:Anchor Shot has 10 PP more than Spirit Shackle, and as such they don't technically qualify as variations according to Bulbapedia's standards. —[[User:AndyPKMN|Andy<sup>P</sup><sub>K</sub><sup>M</sup><sub>N</sub>]] [[User talk:AndyPKMN|(talk)]] 02:18, 12 December 2016 (UTC)
:Anchor Shot has 10 PP more than Spirit Shackle, and as such they don't technically qualify as variations according to Bulbapedia's standards. —[[User:AndyPKMN|Andy<sup>P</sup><sub>K</sub><sup>M</sup><sub>N</sub>]] [[User talk:AndyPKMN|(talk)]] 02:18, 12 December 2016 (UTC)
::And yet, Ice Beam is counted as a Flamethrower variant despite having 5 less uses. Dazzling Gleam is also counted as a Strength variant despite having 10 less uses as well. We can add a "10 or 20 PP" notice and it should work.
::And yet, Ice Beam is counted as a Flamethrower variant despite having 5 less uses. Dazzling Gleam is also counted as a Strength variant despite having 10 less uses as well. We can add a "10 or 20 PP" notice and it should work. {{unsigned|EthanLac}}
:::The rules on [[move variations]] are clear: a difference of 5 PP is close enough, but no larger difference in PP is OK. Dazzling Gleam has 10 PP and Strength has 15, so that's alright. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:38, 26 December 2016 (UTC)

Revision as of 19:38, 26 December 2016

The trailer showed this move against a Ghost Oricorio, I had assumed that hinted this move could trap Ghost types as well? Diamond Lanturn CodeName: 05308 20:34, 5 December 2016 (UTC)

Variations of this Move

A Move that attacks and prevents Pokemon from Fleeing or Switching out. Both Spirit Shackle and Anchor Shot does the same thing. Wolfgerlion64 (talk) 00:54, 12 December 2016 (UTC)

Anchor Shot has 10 PP more than Spirit Shackle, and as such they don't technically qualify as variations according to Bulbapedia's standards. —AndyPKMN (talk) 02:18, 12 December 2016 (UTC)
And yet, Ice Beam is counted as a Flamethrower variant despite having 5 less uses. Dazzling Gleam is also counted as a Strength variant despite having 10 less uses as well. We can add a "10 or 20 PP" notice and it should work. - unsigned comment from EthanLac (talkcontribs)
The rules on move variations are clear: a difference of 5 PP is close enough, but no larger difference in PP is OK. Dazzling Gleam has 10 PP and Strength has 15, so that's alright. Pumpkinking0192 (talk) 19:38, 26 December 2016 (UTC)